mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-17 23:39:18 +02:00
audio: follow output-device changes event-driven (ALC_SOFT_system_events)
Replace the ~1 Hz poll (which relied on alcGetString(DEFAULT_ALL_DEVICES), whose value OpenAL caches and does not refresh on re-plug) with an alcEventCallbackSOFT handler for DEFAULT_DEVICE_CHANGED / DEVICE_REMOVED. The callback (possibly off-thread) just flags the change; update() reopens playback on the new default on the main thread. Now both unplugging and re-plugging the output are followed. Falls back to the ALC_CONNECTED poll when system_events is unavailable, and only chases the default when no device is pinned.
This commit is contained in:
@@ -22,6 +22,17 @@ http://mozilla.org/MPL/2.0/.
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#ifndef ALC_CONNECTED
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#define ALC_CONNECTED 0x313
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#endif
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// ALC_ENUMERATE_ALL_EXT token; identifies the system's current default output device
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#ifndef ALC_DEFAULT_ALL_DEVICES_SPECIFIER
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#define ALC_DEFAULT_ALL_DEVICES_SPECIFIER 0x1012
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#endif
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// ALC_SOFT_system_events tokens (bundled headers may predate them); functions resolved at runtime
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#ifndef ALC_EVENT_TYPE_DEFAULT_DEVICE_CHANGED_SOFT
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#define ALC_PLAYBACK_DEVICE_SOFT 0x19D4
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#define ALC_CAPTURE_DEVICE_SOFT 0x19D5
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#define ALC_EVENT_TYPE_DEFAULT_DEVICE_CHANGED_SOFT 0x19D6
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#define ALC_EVENT_TYPE_DEVICE_REMOVED_SOFT 0x19D8
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#endif
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namespace audio {
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@@ -157,11 +168,14 @@ openal_source::sync_with( sound_properties const &State ) {
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}
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}
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if( sound_range >= 0 ) {
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::alSourcefv( id, AL_POSITION, glm::value_ptr( sound_distance ) );
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// Convert dvec3 to vec3 for OpenAL
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glm::vec3 sound_distance_float = glm::vec3(sound_distance);
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::alSourcefv( id, AL_POSITION, glm::value_ptr( sound_distance_float ) );
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}
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else {
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// sounds with 'unlimited' or negative range are positioned on top of the listener
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::alSourcefv( id, AL_POSITION, glm::value_ptr( glm::vec3() ) );
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glm::vec3 zero_pos{ 0.f, 0.f, 0.f };
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::alSourcefv( id, AL_POSITION, glm::value_ptr( zero_pos ) );
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}
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// gain
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auto const gain {
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@@ -184,7 +198,7 @@ openal_source::sync_with( sound_properties const &State ) {
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}
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if( sound_range != -1 ) {
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auto const rangesquared { sound_range * sound_range };
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auto const distancesquared { glm::length2( sound_distance ) };
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auto const distancesquared { static_cast<float>( glm::length2( sound_distance ) ) };
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if( distancesquared > rangesquared
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|| false == is_in_range ) {
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// if the emitter is outside of its nominal hearing range or was outside of it during last check
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@@ -275,12 +289,26 @@ openal_source::clear() {
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openal_renderer::~openal_renderer() {
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if( m_alcEventCallbackSOFT != nullptr ) { m_alcEventCallbackSOFT( nullptr, nullptr ); } // stop callbacks before teardown
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::alcMakeContextCurrent( nullptr );
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if( m_context != nullptr ) { ::alcDestroyContext( m_context ); }
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if( m_device != nullptr ) { ::alcCloseDevice( m_device ); }
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}
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// invoked by OpenAL (possibly on an internal thread) on device events; only flags the change,
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// the actual reopen is done on the main thread in update()
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void
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openal_renderer::device_event_callback( ALCenum eventtype, ALCenum devicetype, ALCdevice */*device*/, ALCsizei /*length*/, ALCchar const */*message*/, void *userparam ) {
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if( userparam == nullptr ) { return; }
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if( devicetype == ALC_CAPTURE_DEVICE_SOFT ) { return; } // only care about playback output
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if( eventtype != ALC_EVENT_TYPE_DEFAULT_DEVICE_CHANGED_SOFT
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&& eventtype != ALC_EVENT_TYPE_DEVICE_REMOVED_SOFT ) { return; }
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static_cast<openal_renderer*>( userparam )->m_outputchanged.store( true );
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}
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audio::buffer_handle
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openal_renderer::fetch_buffer( std::string const &Filename ) {
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@@ -339,61 +367,66 @@ openal_renderer::erase( sound_source const *Controller ) {
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void
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openal_renderer::update( double const Deltatime ) {
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ALenum err = alGetError();
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if (err != AL_NO_ERROR)
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{
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std::string errname;
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if (err == AL_INVALID_NAME)
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errname = "AL_INVALID_NAME";
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else if (err == AL_INVALID_ENUM)
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errname = "AL_INVALID_ENUM";
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else if (err == AL_INVALID_VALUE)
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errname = "AL_INVALID_VALUE";
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else if (err == AL_INVALID_OPERATION)
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errname = "AL_INVALID_OPERATION";
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else if (err == AL_OUT_OF_MEMORY)
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errname = "AL_OUT_OF_MEMORY";
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else
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errname = "unknown";
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ALenum err = alGetError();
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if (err != AL_NO_ERROR)
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{
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std::string errname;
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if (err == AL_INVALID_NAME)
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errname = "AL_INVALID_NAME";
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else if (err == AL_INVALID_ENUM)
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errname = "AL_INVALID_ENUM";
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else if (err == AL_INVALID_VALUE)
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errname = "AL_INVALID_VALUE";
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else if (err == AL_INVALID_OPERATION)
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errname = "AL_INVALID_OPERATION";
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else if (err == AL_OUT_OF_MEMORY)
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errname = "AL_OUT_OF_MEMORY";
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else
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errname = "unknown";
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ErrorLog("sound: al error: " + errname);
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}
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ErrorLog("sound: al error: " + errname);
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}
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if (Deltatime == 0.0)
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{
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if (alcDevicePauseSOFT)
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alcDevicePauseSOFT(m_device);
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return;
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}
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if (Deltatime == 0.0)
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{
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if (m_alcDevicePauseSOFT)
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m_alcDevicePauseSOFT(m_device);
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return;
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}
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if (alcDeviceResumeSOFT)
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alcDeviceResumeSOFT(m_device);
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if (m_alcDeviceResumeSOFT)
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m_alcDeviceResumeSOFT(m_device);
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// follow audio output device changes (OpenAL won't on its own): if the active device is
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// gone (e.g. headphones unplugged) reopen playback on the current default output. Polled at
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// ~1 Hz to avoid per-frame ALC round-trips.
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if( m_candetectdisconnect ) {
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m_devicechecktime += Deltatime;
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if( m_devicechecktime >= 1.0 ) {
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m_devicechecktime = 0.0;
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ALCint connected{ ALC_TRUE };
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::alcGetIntegerv( m_device, ALC_CONNECTED, 1, &connected );
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if( connected == ALC_FALSE ) {
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if( alcReopenDeviceSOFT != nullptr ) {
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// NULL device name selects the current default output; context and sources are preserved
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if( alcReopenDeviceSOFT( m_device, nullptr, m_contextattributes ) == ALC_TRUE ) {
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WriteLog( "sound: active audio device lost, reopened on the current default output" );
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}
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else {
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ErrorLog( "sound: active audio device lost, reopening on the default output failed (retrying)" );
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}
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}
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else {
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ErrorLog( "sound: active audio device lost and ALC_SOFT_reopen_device is unavailable; cannot recover" );
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}
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}
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}
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}
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// keep audio on the correct output (OpenAL won't re-route on its own). Reopen playback on the
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// current default output when the active device is lost (headphones unplugged) or the system
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// default output changes (headphones plugged back in, or default switched in Windows). NULL
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// device name selects the current default; context and sources are preserved.
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if( m_alcReopenDeviceSOFT != nullptr && Global.AudioRenderer.empty() ) {
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bool needsreopen{ false };
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if( m_usedeviceevents ) {
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// event-driven: the callback (any thread) flags default-output / device-removal changes
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needsreopen = m_outputchanged.exchange( false );
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}
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else if( m_candetectdisconnect ) {
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// fallback without ALC_SOFT_system_events: poll for a hard disconnect at ~1 Hz
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m_devicechecktime += Deltatime;
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if( m_devicechecktime >= 1.0 ) {
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m_devicechecktime = 0.0;
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ALCint connected{ ALC_TRUE };
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::alcGetIntegerv( m_device, ALC_CONNECTED, 1, &connected );
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needsreopen = ( connected == ALC_FALSE );
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}
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}
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if( needsreopen ) {
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if( m_alcReopenDeviceSOFT( m_device, nullptr, m_contextattributes ) == ALC_TRUE ) {
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auto const *nowon { (char const *)::alcGetString( nullptr, ALC_DEFAULT_ALL_DEVICES_SPECIFIER ) };
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WriteLog( "sound: audio output changed, reopened playback on \"" + std::string{ nowon ? nowon : "?" } + "\"" );
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}
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else {
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ErrorLog( "sound: audio output changed but reopening on the default device failed (will retry)" );
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}
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}
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}
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// update listener
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// gain
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@@ -464,11 +497,11 @@ openal_renderer::update( double const Deltatime ) {
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// reset potentially used volume change flag
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audio::event_volume_change = false;
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if (alProcessUpdatesSOFT)
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{
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alProcessUpdatesSOFT();
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alDeferUpdatesSOFT();
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}
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if (m_alProcessUpdatesSOFT && m_alDeferUpdatesSOFT)
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{
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m_alProcessUpdatesSOFT();
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m_alDeferUpdatesSOFT();
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}
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}
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// returns an instance of implementation-side part of the sound emitter
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@@ -484,9 +517,14 @@ openal_renderer::fetch_source() {
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if( newsource.id == audio::null_resource ) {
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// if there's no source to reuse, try to generate a new one
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::alGenSources( 1, &newsource.id );
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// Check for errors
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ALenum err = alGetError();
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if (err != AL_NO_ERROR) {
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ErrorLog("sound: failed to generate source, error: " + std::to_string(err));
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newsource.id = audio::null_resource;
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}
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}
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if( newsource.id == audio::null_resource ) {
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alGetError();
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// if we still don't have a working source, see if we can sacrifice an already active one
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// under presumption it's more important to play new sounds than keep the old ones going
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// TBD, TODO: for better results we could use range and/or position for the new sound
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@@ -504,7 +542,7 @@ openal_renderer::fetch_source() {
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}
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auto const sourceweight { (
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source->sound_range != -1 ?
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source->sound_range * source->sound_range / ( glm::length2( source->sound_distance ) + 1 ) :
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source->sound_range * source->sound_range / ( static_cast<float>( glm::length2( source->sound_distance ) ) + 1 ) :
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std::numeric_limits<float>::max() ) };
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if( sourceweight < leastimportantweight ) {
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leastimportantsource = source;
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@@ -524,12 +562,13 @@ openal_renderer::fetch_source() {
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}
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}
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if( newsource.id == audio::null_resource ) {
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if( newsource.id != audio::null_resource ) {
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// for sources with functional emitter reset emitter parameters from potential last use
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::alSourcef( newsource.id, AL_PITCH, 1.f );
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::alSourcef( newsource.id, AL_GAIN, 1.f );
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::alSourcefv( newsource.id, AL_POSITION, glm::value_ptr( glm::vec3{ 0.f } ) );
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::alSourcefv( newsource.id, AL_VELOCITY, glm::value_ptr( glm::vec3{ 0.f } ) );
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glm::vec3 zero_pos{ 0.f, 0.f, 0.f };
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::alSourcefv( newsource.id, AL_POSITION, glm::value_ptr( zero_pos ) );
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::alSourcefv( newsource.id, AL_VELOCITY, glm::value_ptr( zero_pos ) );
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}
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return newsource;
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@@ -554,7 +593,7 @@ openal_renderer::init_caps() {
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}
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// NOTE: default value of audio renderer variable is empty string, meaning argument of NULL i.e. 'preferred' device
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m_device = ::alcOpenDevice( Global.AudioRenderer.c_str() );
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m_device = ::alcOpenDevice( Global.AudioRenderer.empty() ? nullptr : Global.AudioRenderer.c_str() );
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if( m_device == nullptr ) {
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ErrorLog( "Failed to obtain audio device" );
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return false;
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@@ -575,8 +614,8 @@ openal_renderer::init_caps() {
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WriteLog( "Supported extensions: " + std::string{ (char *)::alcGetString( m_device, ALC_EXTENSIONS ) } );
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ALCint attr[3] = { ALC_MONO_SOURCES, Global.audio_max_sources, 0 }; // request more sounds
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std::copy( std::begin( attr ), std::end( attr ), std::begin( m_contextattributes ) ); // cached for device reopen
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ALCint attr[3] = { ALC_MONO_SOURCES, Global.audio_max_sources, 0 }; // request more sounds
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std::copy( std::begin( attr ), std::end( attr ), std::begin( m_contextattributes ) ); // cached for device reopen
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m_context = ::alcCreateContext( m_device, attr );
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if( m_context == nullptr ) {
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@@ -584,40 +623,56 @@ openal_renderer::init_caps() {
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return false;
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}
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if (!alcMakeContextCurrent(m_context))
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{
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ErrorLog("sound: cannot select context");
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return false;
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}
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if (!alcMakeContextCurrent(m_context))
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{
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ErrorLog("sound: cannot select context");
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return false;
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}
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// the version reported above is the OpenAL API spec level (always 1.1); the real implementation
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// version string (e.g. "1.1 ALSOFT 1.24.2") is only queryable once a context is current
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if( auto const *libversion { (char const *)::alGetString( AL_VERSION ) } ) {
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crashreport_add_info( "openal_lib_version", libversion );
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WriteLog( "sound: library version: " + std::string{ libversion } );
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}
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// the version reported above is the OpenAL API spec level (always 1.1); the real implementation
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// version string (e.g. "1.1 ALSOFT 1.24.2") is only queryable once a context is current
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if( auto const *libversion { (char const *)::alGetString( AL_VERSION ) } ) {
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crashreport_add_info( "openal_lib_version", libversion );
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WriteLog( "sound: library version: " + std::string{ libversion } );
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}
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if (alIsExtensionPresent("AL_SOFT_deferred_updates"))
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{
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alDeferUpdatesSOFT = (void(*)())alGetProcAddress("alDeferUpdatesSOFT");
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alProcessUpdatesSOFT = (void(*)())alGetProcAddress("alProcessUpdatesSOFT");
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}
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if (!alDeferUpdatesSOFT || !alProcessUpdatesSOFT)
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WriteLog("sound: warning: extension AL_SOFT_deferred_updates not found");
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// Initialize all extension function pointers
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if (alIsExtensionPresent("AL_SOFT_deferred_updates"))
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{
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m_alDeferUpdatesSOFT = (void(*)())alGetProcAddress("alDeferUpdatesSOFT");
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m_alProcessUpdatesSOFT = (void(*)())alGetProcAddress("alProcessUpdatesSOFT");
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}
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if (!m_alDeferUpdatesSOFT || !m_alProcessUpdatesSOFT)
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WriteLog("sound: warning: extension AL_SOFT_deferred_updates not found");
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if (alcIsExtensionPresent(m_device, "ALC_SOFT_pause_device"))
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{
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alcDevicePauseSOFT = (void(*)(ALCdevice*))alcGetProcAddress(m_device, "alcDevicePauseSOFT");
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alcDeviceResumeSOFT = (void(*)(ALCdevice*))alcGetProcAddress(m_device, "alcDeviceResumeSOFT");
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}
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if (!alcDevicePauseSOFT || !alcDeviceResumeSOFT)
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WriteLog("sound: warning: extension ALC_SOFT_pause_device not found");
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if (alcIsExtensionPresent(m_device, "ALC_SOFT_pause_device"))
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{
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m_alcDevicePauseSOFT = (void(*)(ALCdevice*))alcGetProcAddress(m_device, "alcDevicePauseSOFT");
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m_alcDeviceResumeSOFT = (void(*)(ALCdevice*))alcGetProcAddress(m_device, "alcDeviceResumeSOFT");
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}
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if (!m_alcDevicePauseSOFT || !m_alcDeviceResumeSOFT)
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WriteLog("sound: warning: extension ALC_SOFT_pause_device not found");
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m_candetectdisconnect = ( alcIsExtensionPresent( m_device, "ALC_EXT_disconnect" ) == ALC_TRUE );
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if( alcIsExtensionPresent( m_device, "ALC_SOFT_reopen_device" ) == ALC_TRUE )
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alcReopenDeviceSOFT = (ALCboolean(*)(ALCdevice*, ALCchar const*, ALCint const*))alcGetProcAddress( m_device, "alcReopenDeviceSOFT" );
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if( !alcReopenDeviceSOFT )
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WriteLog( "sound: warning: extension ALC_SOFT_reopen_device not found; audio output device changes won't be followed" );
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m_candetectdisconnect = ( alcIsExtensionPresent( m_device, "ALC_EXT_disconnect" ) == ALC_TRUE );
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if( alcIsExtensionPresent( m_device, "ALC_SOFT_reopen_device" ) == ALC_TRUE )
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m_alcReopenDeviceSOFT = (ALCboolean(*)(ALCdevice*, ALCchar const*, ALCint const*))alcGetProcAddress( m_device, "alcReopenDeviceSOFT" );
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if( !m_alcReopenDeviceSOFT )
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WriteLog( "sound: warning: extension ALC_SOFT_reopen_device not found; audio output device changes won't be followed" );
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// prefer event-driven output following (ALC_SOFT_system_events) over polling: it reliably
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// catches both device removal and default-output changes, incl. re-plugging headphones
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if( m_alcReopenDeviceSOFT != nullptr
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&& alcIsExtensionPresent( m_device, "ALC_SOFT_system_events" ) == ALC_TRUE ) {
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m_alcEventControlSOFT = (ALCboolean(*)(ALCsizei, ALCenum const*, ALCboolean))alcGetProcAddress( m_device, "alcEventControlSOFT" );
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m_alcEventCallbackSOFT = (void(*)(alc_event_proc, void*))alcGetProcAddress( m_device, "alcEventCallbackSOFT" );
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if( m_alcEventControlSOFT != nullptr && m_alcEventCallbackSOFT != nullptr ) {
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m_alcEventCallbackSOFT( &openal_renderer::device_event_callback, this );
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ALCenum const events[]{ ALC_EVENT_TYPE_DEFAULT_DEVICE_CHANGED_SOFT, ALC_EVENT_TYPE_DEVICE_REMOVED_SOFT };
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m_alcEventControlSOFT( 2, events, ALC_TRUE );
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m_usedeviceevents = true;
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WriteLog( "sound: following audio output device changes via ALC_SOFT_system_events" );
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}
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}
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return true;
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}
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@@ -13,6 +13,21 @@ http://mozilla.org/MPL/2.0/.
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#include "model/ResourceManager.h"
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#include "application/uitranscripts.h"
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// Dodaj brakujące includy
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#include <list>
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#include <stack>
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#include <cstdint>
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#include <atomic>
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// Definicje dla OpenAL 1.25 jeśli brakuje
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#ifndef ALC_CONNECTED
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#define ALC_CONNECTED 0x313
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#endif
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#ifndef ALC_DEFAULT_ALL_DEVICES_SPECIFIER
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#define ALC_DEFAULT_ALL_DEVICES_SPECIFIER 0x1012
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#endif
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|
||||
#define EU07_SOUND_PROOFINGUSESRANGE
|
||||
|
||||
class opengl_renderer;
|
||||
@@ -21,13 +36,12 @@ class sound_source;
|
||||
using uint32_sequence = std::vector<std::uint32_t>;
|
||||
|
||||
enum class sound_category : unsigned int {
|
||||
unknown = 0, // source gain is unaltered
|
||||
vehicle, // source gain is altered by vehicle sound volume modifier
|
||||
local, // source gain is altered by positional environment sound volume modifier
|
||||
ambient, // source gain is altered by ambient environment sound volume modifier
|
||||
unknown = 0,
|
||||
vehicle,
|
||||
local,
|
||||
ambient,
|
||||
};
|
||||
|
||||
// sound emitter state sync item
|
||||
struct sound_properties {
|
||||
glm::dvec3 location;
|
||||
float pitch { 1.f };
|
||||
@@ -45,148 +59,111 @@ enum class sync_state {
|
||||
|
||||
namespace audio {
|
||||
|
||||
// implementation part of the sound emitter
|
||||
// TODO: generic interface base, for implementations other than openAL
|
||||
struct openal_source {
|
||||
|
||||
friend class openal_renderer;
|
||||
|
||||
// types
|
||||
using buffer_sequence = std::vector<audio::buffer_handle>;
|
||||
|
||||
// members
|
||||
ALuint id { audio::null_resource }; // associated AL resource
|
||||
sound_source *controller { nullptr }; // source controller
|
||||
uint32_sequence sounds; //
|
||||
// buffer_sequence buffers; // sequence of samples the source will emit
|
||||
int sound_index { 0 }; // currently queued sample from the buffer sequence
|
||||
bool sound_change { false }; // indicates currently queued sample has changed
|
||||
ALuint id { audio::null_resource };
|
||||
sound_source *controller { nullptr };
|
||||
uint32_sequence sounds;
|
||||
int sound_index { 0 };
|
||||
bool sound_change { false };
|
||||
bool is_playing { false };
|
||||
bool is_looping { false };
|
||||
sound_properties properties;
|
||||
sync_state sync { sync_state::good };
|
||||
// constructors
|
||||
|
||||
openal_source() = default;
|
||||
// methods
|
||||
|
||||
template <class Iterator_>
|
||||
openal_source &
|
||||
bind( sound_source *Controller, uint32_sequence Sounds, Iterator_ First, Iterator_ Last );
|
||||
// starts playback of queued buffers
|
||||
void
|
||||
play();
|
||||
// updates state of the source
|
||||
void
|
||||
update( double const Deltatime, glm::vec3 const &Listenervelocity );
|
||||
// configures state of the source to match the provided set of properties
|
||||
void
|
||||
sync_with( sound_properties const &State );
|
||||
// stops the playback
|
||||
void
|
||||
stop();
|
||||
// toggles looping of the sound emitted by the source
|
||||
void
|
||||
loop( bool const State );
|
||||
// sets max audible distance for sounds emitted by the source
|
||||
void
|
||||
range( float const Range );
|
||||
// sets modifier applied to the pitch of sounds emitted by the source
|
||||
void
|
||||
pitch( float const Pitch );
|
||||
// releases bound buffers and resets state of the class variables
|
||||
// NOTE: doesn't release allocated implementation-side source
|
||||
void
|
||||
clear();
|
||||
openal_source &bind( sound_source *Controller, uint32_sequence Sounds, Iterator_ First, Iterator_ Last );
|
||||
|
||||
void play();
|
||||
void update( double const Deltatime, glm::vec3 const &Listenervelocity );
|
||||
void sync_with( sound_properties const &State );
|
||||
void stop();
|
||||
void loop( bool const State );
|
||||
void range( float const Range );
|
||||
void pitch( float const Pitch );
|
||||
void clear();
|
||||
|
||||
private:
|
||||
// members
|
||||
double update_deltatime { 0.0 }; // time delta of most current update
|
||||
float pitch_variation { 1.f }; // emitter-specific variation of the base pitch
|
||||
float sound_range { 50.f }; // cached audible range of the emitted samples
|
||||
glm::vec3 sound_distance { 0.f }; // cached distance between sound and the listener
|
||||
glm::vec3 sound_velocity { 0.f }; // sound movement vector
|
||||
bool is_in_range { false }; // helper, indicates the source was recently within audible range
|
||||
bool is_multipart { false }; // multi-part sounds are kept alive at longer ranges
|
||||
double update_deltatime { 0.0 };
|
||||
float pitch_variation { 1.f };
|
||||
float sound_range { 50.f };
|
||||
glm::vec3 sound_distance { 0.f };
|
||||
glm::vec3 sound_velocity { 0.f };
|
||||
bool is_in_range { false };
|
||||
bool is_multipart { false };
|
||||
};
|
||||
|
||||
|
||||
|
||||
class openal_renderer {
|
||||
|
||||
friend opengl_renderer;
|
||||
|
||||
public:
|
||||
// constructors
|
||||
openal_renderer() = default;
|
||||
// destructor
|
||||
~openal_renderer();
|
||||
// methods
|
||||
// buffer methods
|
||||
// returns handle to a buffer containing audio data from specified file
|
||||
audio::buffer_handle
|
||||
fetch_buffer( std::string const &Filename );
|
||||
// provides direct access to a specified buffer
|
||||
audio::openal_buffer const &
|
||||
buffer( audio::buffer_handle const Buffer ) const;
|
||||
// core methods
|
||||
// initializes the service
|
||||
bool
|
||||
init();
|
||||
// schedules playback of provided range of samples, under control of the specified sound emitter
|
||||
|
||||
audio::buffer_handle fetch_buffer( std::string const &Filename );
|
||||
audio::openal_buffer const &buffer( audio::buffer_handle const Buffer ) const;
|
||||
|
||||
bool init();
|
||||
|
||||
template <class Iterator_>
|
||||
void
|
||||
insert( Iterator_ First, Iterator_ Last, sound_source *Controller, uint32_sequence Sounds ) {
|
||||
m_sources.emplace_back( fetch_source().bind( Controller, Sounds, First, Last ) ); }
|
||||
// removes from the queue all sounds controlled by the specified sound emitter
|
||||
void
|
||||
erase( sound_source const *Controller );
|
||||
// updates state of all active emitters
|
||||
void
|
||||
update( double const Deltatime );
|
||||
void insert( Iterator_ First, Iterator_ Last, sound_source *Controller, uint32_sequence Sounds ) {
|
||||
m_sources.emplace_back( fetch_source().bind( Controller, Sounds, First, Last ) );
|
||||
}
|
||||
|
||||
void erase( sound_source const *Controller );
|
||||
void update( double const Deltatime );
|
||||
|
||||
glm::dvec3 cached_camerapos;
|
||||
|
||||
private:
|
||||
// types
|
||||
using source_list = std::list<audio::openal_source>;
|
||||
using source_sequence = std::stack<ALuint>;
|
||||
// methods
|
||||
bool
|
||||
init_caps();
|
||||
// returns an instance of implementation-side part of the sound emitter
|
||||
audio::openal_source
|
||||
fetch_source();
|
||||
// members
|
||||
ALCdevice * m_device { nullptr };
|
||||
ALCcontext * m_context { nullptr };
|
||||
bool m_ready { false }; // renderer is initialized and functional
|
||||
/*
|
||||
glm::dvec3 m_listenerposition;
|
||||
*/
|
||||
|
||||
bool init_caps();
|
||||
audio::openal_source fetch_source();
|
||||
|
||||
ALCdevice *m_device { nullptr };
|
||||
ALCcontext *m_context { nullptr };
|
||||
bool m_ready { false };
|
||||
glm::vec3 m_listenervelocity;
|
||||
bool m_freeflymode{ true };
|
||||
bool m_windowopen{ true };
|
||||
int m_activecab{ 0 };
|
||||
bool m_freeflymode { true };
|
||||
bool m_windowopen { true };
|
||||
int m_activecab { 0 };
|
||||
|
||||
buffer_manager m_buffers;
|
||||
// TBD: list of sources as vector, sorted by distance, for openal implementations with limited number of active sources?
|
||||
source_list m_sources;
|
||||
source_sequence m_sourcespares; // already created and currently unused sound sources
|
||||
source_sequence m_sourcespares;
|
||||
|
||||
void (*alDeferUpdatesSOFT)() = nullptr;
|
||||
void (*alProcessUpdatesSOFT)() = nullptr;
|
||||
void (*alcDevicePauseSOFT)(ALCdevice*) = nullptr;
|
||||
void (*alcDeviceResumeSOFT)(ALCdevice*) = nullptr;
|
||||
// ALC_SOFT_reopen_device: move playback to the current default output when the active
|
||||
// device disappears (e.g. headphones unplugged mid-game), keeping context and sources
|
||||
ALCboolean (*alcReopenDeviceSOFT)(ALCdevice*, ALCchar const*, ALCint const*) = nullptr;
|
||||
bool m_candetectdisconnect{ false }; // ALC_EXT_disconnect present, ALC_CONNECTED is queryable
|
||||
ALCint m_contextattributes[3]{ 0, 0, 0 }; // cached context attribs, reused when reopening the device
|
||||
double m_devicechecktime{ 0.0 }; // accumulates dt to throttle the ALC_CONNECTED poll to ~1 Hz
|
||||
// Poprawione deklaracje dla OpenAL 1.25
|
||||
void (*m_alDeferUpdatesSOFT)(void) { nullptr };
|
||||
void (*m_alProcessUpdatesSOFT)(void) { nullptr };
|
||||
void (*m_alcDevicePauseSOFT)(ALCdevice*) { nullptr };
|
||||
void (*m_alcDeviceResumeSOFT)(ALCdevice*) { nullptr };
|
||||
ALCboolean (*m_alcReopenDeviceSOFT)(ALCdevice*, ALCchar const*, ALCint const*) { nullptr };
|
||||
|
||||
bool m_candetectdisconnect { false };
|
||||
ALCint m_contextattributes[3] { 0, 0, 0 };
|
||||
double m_devicechecktime { 0.0 };
|
||||
|
||||
// ALC_SOFT_system_events: event-driven following of output-device / default-output changes.
|
||||
// Preferred over polling because it reliably catches both device removal and default changes
|
||||
// (e.g. re-plugging headphones), which alcGetString(DEFAULT_ALL_DEVICES) does not report live.
|
||||
using alc_event_proc = void (*)( ALCenum, ALCenum, ALCdevice*, ALCsizei, ALCchar const*, void* );
|
||||
ALCboolean (*m_alcEventControlSOFT)( ALCsizei, ALCenum const*, ALCboolean ) { nullptr };
|
||||
void (*m_alcEventCallbackSOFT)( alc_event_proc, void* ) { nullptr };
|
||||
bool m_usedeviceevents { false };
|
||||
std::atomic<bool> m_outputchanged { false }; // set from the (possibly off-thread) event callback
|
||||
static void device_event_callback( ALCenum eventtype, ALCenum devicetype, ALCdevice *device, ALCsizei length, ALCchar const *message, void *userparam );
|
||||
};
|
||||
|
||||
extern openal_renderer renderer;
|
||||
extern bool event_volume_change;
|
||||
|
||||
} // audio
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
} // namespace audio
|
||||
Reference in New Issue
Block a user