16
0
mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-18 06:39:18 +02:00

reformat: remove redundant 'inline' specifier

This commit is contained in:
jerrrrycho
2026-07-04 05:58:21 +02:00
parent b4b6686320
commit 6e4d000ddb
85 changed files with 877 additions and 988 deletions

View File

@@ -48,19 +48,19 @@ namespace
using vec3 = glm::vec3;
using dvec2 = glm::dvec2;
inline bool is_release(int state)
bool is_release(int state)
{
return state == GLFW_RELEASE;
}
inline bool is_press(int state)
bool is_press(int state)
{
return state == GLFW_PRESS;
}
// tests whether the vertical line through (Px,Pz) passes over triangle abc; if so returns the
// surface height at that point through OutY. used by the "snap to ground" (END) feature.
inline bool triangle_height_at(glm::dvec3 const &a, glm::dvec3 const &b, glm::dvec3 const &c,
bool triangle_height_at(glm::dvec3 const &a, glm::dvec3 const &b, glm::dvec3 const &c,
double const Px, double const Pz, double &OutY)
{
double const ux = b.x - a.x, uz = b.z - a.z;