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reformat: remove redundant 'inline' specifier
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@@ -10,17 +10,17 @@ namespace gl
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GLuint id = 0;
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public:
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inline operator GLuint() const
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operator GLuint() const
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{
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return id;
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}
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inline operator GLuint* const()
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operator GLuint* const()
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{
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return &id;
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}
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inline operator const GLuint* const() const
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operator const GLuint* const() const
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{
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return &id;
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}
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