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reformat: remove redundant 'inline' specifier
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@@ -1831,7 +1831,7 @@ opengl_renderer::Texture( texture_handle const Texture ) const {
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}
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void
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opengl_renderer::Pick_Control_Callback( std::function<void( TSubModel const *, const glm::vec2 )> Callback ) {
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opengl_renderer::Pick_Control_Callback( std::function<void( TSubModel const *, glm::vec2 )> Callback ) {
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m_control_pick_requests.emplace_back( Callback );
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}
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