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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-22 10:29:19 +02:00

reformat: remove redundant 'inline' specifier

This commit is contained in:
jerrrrycho
2026-07-04 05:58:21 +02:00
parent b4b6686320
commit 6e4d000ddb
85 changed files with 877 additions and 988 deletions

View File

@@ -33,26 +33,26 @@ class basic_editor {
public:
// methods
void
translate( basic_node *Node, glm::dvec3 const &Location, bool const Snaptoground );
translate( basic_node *Node, glm::dvec3 const &Location, bool Snaptoground );
void
translate( basic_node *Node, float const Offset );
translate( basic_node *Node, float Offset );
void
rotate( basic_node *Node, glm::vec3 const &Angle, float const Quantization );
rotate( basic_node *Node, glm::vec3 const &Angle, float Quantization );
private:
// methods
void
translate_node( basic_node *Node, glm::dvec3 const &Location );
void
translate_node( basic_node *Node, float const Offset );
translate_node( basic_node *Node, float Offset );
void
translate_instance( TAnimModel *Instance, glm::dvec3 const &Location );
void
translate_instance( TAnimModel *Instance, float const Offset );
translate_instance( TAnimModel *Instance, float Offset );
void
translate_memorycell( TMemCell *Memorycell, glm::dvec3 const &Location );
void
translate_memorycell( TMemCell *Memorycell, float const Offset );
translate_memorycell( TMemCell *Memorycell, float Offset );
void
rotate_node( basic_node *Node, glm::vec3 const &Angle );
void