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reformat: remove redundant 'inline' specifier
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@@ -21,7 +21,7 @@ public:
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// constructor
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TTractionPowerSource( scene::node_data const &Nodedata );
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// methods
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void Init(double const u, double const i);
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void Init(double u, double i);
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bool Load(cParser *parser);
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bool Update(double dt);
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double CurrentGet(double res);
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@@ -73,7 +73,7 @@ class powergridsource_table : public basic_table<TTractionPowerSource> {
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public:
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// legacy method, calculates changes in simulation state over specified time
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void
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update( double const Deltatime );
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update( double Deltatime );
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};
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//---------------------------------------------------------------------------
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