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Vulkan ray tracing: shade the heightmap terrain from its layers; longer default SSR range

This commit is contained in:
2026-10-25 17:15:58 +01:00
parent e201c83825
commit 71a6628a4a
10 changed files with 170 additions and 23 deletions

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@@ -76,7 +76,8 @@
#define RT_SET 2
#define RT_SCENE 0
#define RT_RECORDS 1
#define RT_TEXTURES 2
#define RT_TERRAIN 2
#define RT_TEXTURES 3
#define PUSH_CONSTANTS_SIZE 112
#define SPEC_OUTPUT_GAMMA 0
#define SPEC_SHADOWMAP_ENABLED 1