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refactor(sonar): remove unused variables, captures and private fields (cpp:S1481, cpp:S1068)
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@@ -314,7 +314,7 @@ drivermouse_input::button( int const Button, int const Action ) {
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// left mouse button launches on_click event associated with to the node
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if (Button == GLFW_MOUSE_BUTTON_LEFT && Action == GLFW_PRESS) {
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GfxRenderer->Pick_Node_Callback(
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[this](scene::basic_node *node) {
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[](scene::basic_node *node) {
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if( node == nullptr
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|| typeid(*node) != typeid(TAnimModel) )
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return;
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