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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-18 13:49:19 +02:00

feat(editor): vertical profile editor, grade lines kept in the scenery

This commit is contained in:
maj00r
2026-10-04 00:14:03 +02:00
parent cdd5c242d1
commit 7371b18910
14 changed files with 2591 additions and 76 deletions

View File

@@ -1295,6 +1295,486 @@ TTrack *editor_track::take_straight(straight_run const &Run, TTrack *Edge, glm::
return edge;
}
namespace
{
struct bezier
{
glm::dvec3 p0, p1, p2, p3;
explicit bezier(segment_data const &Path)
{
p0 = Path.points[segment_data::point::start];
p3 = Path.points[segment_data::point::end];
auto const &control1{Path.points[segment_data::point::control1]};
auto const &control2{Path.points[segment_data::point::control2]};
if (control1 == glm::dvec3{} && control2 == glm::dvec3{})
{
p1 = glm::mix(p0, p3, 1.0 / 3.0);
p2 = glm::mix(p0, p3, 2.0 / 3.0);
}
else
{
p1 = p0 + control1;
p2 = p3 + control2;
}
}
glm::dvec3 point(double const T) const
{
auto const u{1.0 - T};
return u * u * u * p0 + 3.0 * u * u * T * p1 + 3.0 * u * T * T * p2 + T * T * T * p3;
}
glm::dvec3 first(double const T) const
{
auto const u{1.0 - T};
return 3.0 * u * u * (p1 - p0) + 6.0 * u * T * (p2 - p1) + 3.0 * T * T * (p3 - p2);
}
glm::dvec3 second(double const T) const
{
return 6.0 * (1.0 - T) * (p2 - 2.0 * p1 + p0) + 6.0 * T * (p3 - 2.0 * p2 + p1);
}
double plan_length(int const Steps = 32) const
{
double length{0.0};
auto previous{plan_of(point(0.0))};
for (int i = 1; i <= Steps; ++i)
{
auto const next{plan_of(point(static_cast<double>(i) / Steps))};
length += glm::distance(previous, next);
previous = next;
}
return length;
}
// parameter at specified plan distance from the start
double parameter(double const Distance) const
{
int constexpr steps{256};
double length{0.0};
auto previous{plan_of(point(0.0))};
for (int i = 1; i <= steps; ++i)
{
auto const next{plan_of(point(static_cast<double>(i) / steps))};
auto const step{glm::distance(previous, next)};
if (length + step >= Distance)
return (i - 1 + (step > 1e-12 ? (Distance - length) / step : 0.0)) / steps;
length += step;
previous = next;
}
return 1.0;
}
};
using route_node = std::tuple<TTrack *, int, bool>;
std::vector<route_node> route_next(route_node const &Node)
{
std::vector<route_node> result;
auto *track{std::get<0>(Node)};
auto const path{std::get<1>(Node)};
auto const forward{std::get<2>(Node)};
auto const &exit{track->m_paths[path].points[forward ? segment_data::point::end : segment_data::point::start]};
auto *next{neighbour_at(*track, path, forward)};
if (next == nullptr || next == track || next->m_editorremoved || false == editor_track::is_supported(*next) || (next->iCategoryFlag & 15) != (track->iCategoryFlag & 15))
return result;
for (int i = 0; i < static_cast<int>(next->m_paths.size()); ++i)
{
auto const &candidate{next->m_paths[i]};
if (glm::distance(candidate.points[segment_data::point::start], exit) <= kSamePoint)
result.emplace_back(next, i, true);
else if (glm::distance(candidate.points[segment_data::point::end], exit) <= kSamePoint)
result.emplace_back(next, i, false);
}
return result;
}
} // namespace
bool editor_track::find_route(TTrack *From, TTrack *To, route &Route, std::string &Error)
{
Route = {};
if (From == nullptr || To == nullptr || false == is_supported(*From) || false == is_supported(*To))
{
Error = "Select the first and the last path of the route";
return false;
}
if (From == To)
{
Route.spans.push_back({From, 0, true});
Error.clear();
return true;
}
std::vector<route_node> nodes;
std::vector<int> parents;
std::map<route_node, int> visited;
for (int i = 0; i < static_cast<int>(From->m_paths.size()); ++i)
for (auto const forward : {true, false})
{
route_node const node{From, i, forward};
visited.emplace(node, static_cast<int>(nodes.size()));
nodes.push_back(node);
parents.push_back(-1);
}
int goal{-1};
for (std::size_t index = 0; index < nodes.size() && goal < 0 && nodes.size() < 200000; ++index)
{
for (auto const &next : route_next(nodes[index]))
{
if (std::get<0>(next) == From || visited.count(next) > 0)
continue;
visited.emplace(next, static_cast<int>(nodes.size()));
nodes.push_back(next);
parents.push_back(static_cast<int>(index));
if (std::get<0>(next) == To)
{
goal = static_cast<int>(nodes.size()) - 1;
break;
}
}
}
if (goal < 0)
{
Error = "No route connects the selected paths";
return false;
}
for (int index = goal; index >= 0; index = parents[index])
Route.spans.push_back({std::get<0>(nodes[index]), std::get<1>(nodes[index]), std::get<2>(nodes[index])});
std::reverse(Route.spans.begin(), Route.spans.end());
Error.clear();
return true;
}
editor_track::route editor_track::run_route(TTrack &Track, double const Maximum)
{
route result;
if (false == is_supported(Track))
return result;
auto const walk = [&](route_node Node) {
std::vector<route_node> nodes;
double length{0.0};
while (nodes.size() < 5000 && length < Maximum)
{
auto candidates{route_next(Node)};
if (candidates.empty())
break;
auto chosen{candidates.front()};
for (auto const &candidate : candidates)
if (std::get<1>(candidate) == 0)
chosen = candidate;
auto *track{std::get<0>(chosen)};
if (track == &Track || std::any_of(nodes.begin(), nodes.end(), [&](route_node const &Other) { return std::get<0>(Other) == track; }))
break;
nodes.push_back(chosen);
length += bezier(track->m_paths[std::get<1>(chosen)]).plan_length(8);
Node = chosen;
}
return nodes;
};
auto const ahead{walk({&Track, 0, true})};
auto const behind{walk({&Track, 0, false})};
for (auto node = behind.rbegin(); node != behind.rend(); ++node)
if (std::none_of(ahead.begin(), ahead.end(), [&](route_node const &Other) { return std::get<0>(Other) == std::get<0>(*node); }))
result.spans.push_back({std::get<0>(*node), std::get<1>(*node), false == std::get<2>(*node)});
result.spans.push_back({&Track, 0, true});
for (auto const &node : ahead)
result.spans.push_back({std::get<0>(node), std::get<1>(node), std::get<2>(node)});
return result;
}
editor_track::route editor_track::route_of(chain const &Chain)
{
route result;
for (std::size_t i = 0; i < Chain.tracks.size(); ++i)
result.spans.push_back({Chain.tracks[i], 0, Chain.forward[i]});
return result;
}
std::vector<editor_track::route_sample> editor_track::sample_route(route &Route, double const Step)
{
std::vector<route_sample> samples;
double chainage{0.0};
for (std::size_t i = 0; i < Route.spans.size(); ++i)
{
auto &span{Route.spans[i]};
bezier const curve{span.track->m_paths[span.path]};
auto const count{std::max(2, static_cast<int>(std::ceil(curve.plan_length(16) / std::max(0.1, Step))))};
span.from = chainage;
auto previous{plan_of(curve.point(span.forward ? 0.0 : 1.0))};
for (int j = (samples.empty() ? 0 : 1); j <= count; ++j)
{
auto const t{span.forward ? static_cast<double>(j) / count : 1.0 - static_cast<double>(j) / count};
auto const position{curve.point(t)};
chainage += glm::distance(previous, plan_of(position));
previous = plan_of(position);
auto derivative{curve.first(t)};
if (false == span.forward)
derivative = -derivative;
auto const second{curve.second(t)};
auto const planar{std::hypot(derivative.x, derivative.z)};
route_sample sample;
sample.chainage = chainage;
sample.position = position;
sample.span = i;
if (planar > 1e-9)
{
sample.direction = glm::dvec2{derivative.x, derivative.z} / planar;
sample.grade = derivative.y / planar;
sample.curvature = (derivative.x * second.z - derivative.z * second.x) / (planar * planar * planar);
}
samples.push_back(sample);
}
span.to = chainage;
}
Route.length = chainage;
return samples;
}
namespace
{
template <typename Getter>
double interpolate(std::vector<editor_track::route_sample> const &Samples, double const Chainage, Getter const &Get)
{
if (Samples.empty())
return 0.0;
auto const next{std::lower_bound(Samples.begin(), Samples.end(), Chainage, [](editor_track::route_sample const &Sample, double const Value) { return Sample.chainage < Value; })};
if (next == Samples.begin())
return Get(Samples.front());
if (next == Samples.end())
return Get(Samples.back());
auto const &before{*std::prev(next)};
auto const run{next->chainage - before.chainage};
return run > 1e-9 ? Get(before) + (Get(*next) - Get(before)) * (Chainage - before.chainage) / run : Get(before);
}
void set_heights(segment_data &Path, double const Startheight, double const Endheight, double const Startgrade, double const Endgrade)
{
auto &start{Path.points[segment_data::point::start]};
auto &end{Path.points[segment_data::point::end]};
auto &control1{Path.points[segment_data::point::control1]};
auto &control2{Path.points[segment_data::point::control2]};
if (control1 == glm::dvec3{} && control2 == glm::dvec3{})
{
control1 = (end - start) / 3.0;
control2 = (start - end) / 3.0;
}
start.y = Startheight;
end.y = Endheight;
control1.y = Startgrade * std::hypot(control1.x, control1.z);
control2.y = -Endgrade * std::hypot(control2.x, control2.z);
}
// the path lies in the plane through Origin which rises with Grade along Direction (unit, in plan) and is level across it
void plane_heights(segment_data &Path, glm::dvec3 const &Origin, glm::dvec2 const &Direction, double const Grade)
{
auto &start{Path.points[segment_data::point::start]};
auto &end{Path.points[segment_data::point::end]};
auto &control1{Path.points[segment_data::point::control1]};
auto &control2{Path.points[segment_data::point::control2]};
if (control1 == glm::dvec3{} && control2 == glm::dvec3{})
{
control1 = (end - start) / 3.0;
control2 = (start - end) / 3.0;
}
auto const height = [&](glm::dvec3 const &Point) { return Origin.y + Grade * glm::dot(glm::dvec2{Point.x - Origin.x, Point.z - Origin.z}, Direction); };
auto const first{start + control1};
auto const second{end + control2};
start.y = height(start);
end.y = height(end);
control1.y = height(first) - start.y;
control2.y = height(second) - end.y;
}
glm::dvec2 start_direction(segment_data const &Path)
{
auto const &start{Path.points[segment_data::point::start]};
auto const &control{Path.points[segment_data::point::control1]};
glm::dvec2 direction{control.x, control.z};
if (glm::length(direction) < 1e-6)
direction = {Path.points[segment_data::point::end].x - start.x, Path.points[segment_data::point::end].z - start.z};
return glm::length(direction) > 1e-9 ? glm::normalize(direction) : glm::dvec2{1.0, 0.0};
}
} // namespace
double editor_track::sampled_elevation(std::vector<route_sample> const &Samples, double const Chainage)
{
return interpolate(Samples, Chainage, [](route_sample const &Sample) { return Sample.position.y; });
}
double editor_track::sampled_grade(std::vector<route_sample> const &Samples, double const Chainage)
{
return interpolate(Samples, Chainage, [](route_sample const &Sample) { return Sample.grade; });
}
bool editor_track::adjoining_grade(route const &Route, bool const Atend, double &Grade)
{
if (Route.spans.empty())
return false;
auto const &span{Atend ? Route.spans.back() : Route.spans.front()};
auto const outward{Atend ? span.forward : false == span.forward};
auto const next{route_next({span.track, span.path, outward})};
if (next.empty())
return false;
auto const &[track, path, forward]{next.front()};
auto const tangent{path_tangent(track->m_paths[path], false == forward)};
auto const plan{std::hypot(tangent.x, tangent.z)};
if (plan < 1e-9)
return false;
auto const along{(forward ? 1.0 : -1.0) * tangent.y / plan};
Grade = Atend ? along : -along;
return true;
}
std::vector<editor_track::height_gap> editor_track::apply_profile(route &Route, std::function<double(double)> const &Elevation, std::function<double(double)> const &Grade, std::vector<double> const &Breaks, std::vector<std::pair<TTrack *, state>> &States, std::vector<TTrack *> &Created)
{
double constexpr margin{0.25};
auto const remember = [&](TTrack *Track) {
if (std::none_of(States.begin(), States.end(), [&](auto const &Entry) { return Entry.first == Track; }) && std::find(Created.begin(), Created.end(), Track) == Created.end())
States.emplace_back(Track, capture(*Track));
};
sample_route(Route, 1.0);
std::vector<route_span> spans;
for (auto const &span : Route.spans)
{
if (span.track->eType != tt_Normal)
{
spans.push_back(span);
continue;
}
std::vector<double> cuts;
for (auto const chainage : Breaks)
if (chainage > span.from + margin && chainage < span.to - margin)
cuts.push_back(chainage);
if (cuts.empty())
{
spans.push_back(span);
continue;
}
remember(span.track);
if (span.forward)
{
auto *piece{span.track};
auto origin{span.from};
spans.push_back({piece, 0, true});
for (auto const cut : cuts)
{
auto const t{bezier(piece->m_paths.front()).parameter(cut - origin)};
auto *created{split_path(*piece, t)};
if (created == nullptr)
continue;
Created.push_back(created);
spans.push_back({created, 0, true});
piece = created;
origin = cut;
}
}
else
{
std::vector<TTrack *> order;
for (auto cut = cuts.begin(); cut != cuts.end(); ++cut)
{
auto const t{bezier(span.track->m_paths.front()).parameter(span.to - *cut)};
auto *created{split_path(*span.track, t)};
if (created == nullptr)
continue;
Created.push_back(created);
order.push_back(created);
}
for (auto *piece : order)
spans.push_back({piece, 0, false});
spans.push_back({span.track, 0, false});
}
}
Route.spans = spans;
sample_route(Route, 1.0);
auto const on_route = [&](TTrack const *Track) {
return std::any_of(Route.spans.begin(), Route.spans.end(), [&](route_span const &Span) { return Span.track == Track; });
};
struct joint
{
TTrack *track;
int path;
bool atend;
TTrack *neighbour;
};
std::vector<joint> joints;
std::vector<TTrack *> changed;
for (auto const &span : Route.spans)
{
remember(span.track);
auto const startchainage{span.forward ? span.from : span.to};
auto const endchainage{span.forward ? span.to : span.from};
auto const sign{span.forward ? 1.0 : -1.0};
auto &path{span.track->m_paths[span.path]};
set_heights(path, Elevation(startchainage), Elevation(endchainage), Grade(startchainage) * sign, Grade(endchainage) * sign);
add_unique(changed, span.track);
if (span.track->eType == tt_Normal)
continue;
auto const grade{Grade((span.from + span.to) * 0.5) * sign};
for (int i = 0; i < static_cast<int>(span.track->m_paths.size()); ++i)
{
for (auto const atend : {false, true})
{
auto *neighbour{neighbour_at(*span.track, i, atend)};
if (neighbour != nullptr && false == on_route(neighbour) && std::none_of(joints.begin(), joints.end(), [&](joint const &Joint) { return Joint.track == span.track && Joint.neighbour == neighbour; }))
joints.push_back({span.track, i, atend, neighbour});
}
if (i != span.path)
plane_heights(span.track->m_paths[i], path.points[segment_data::point::start], start_direction(path), grade);
}
}
commit(changed);
sample_route(Route, 1.0);
std::vector<height_gap> gaps;
for (auto const &joint : joints)
{
auto const &end{joint.track->m_paths[joint.path].points[joint.atend ? segment_data::point::end : segment_data::point::start]};
double nearest{std::numeric_limits<double>::max()};
double gap{0.0};
for (auto const &path : joint.neighbour->m_paths)
for (auto const index : {segment_data::point::start, segment_data::point::end})
{
auto const &point{path.points[index]};
auto const distance{std::hypot(point.x - end.x, point.z - end.z)};
if (distance < nearest)
{
nearest = distance;
gap = point.y - end.y;
}
}
if (nearest <= kSamePoint && std::abs(gap) > 0.001)
gaps.push_back({joint.track, joint.neighbour, gap});
}
return gaps;
}
void editor_track::keep_heights(chain const &Chain, std::vector<segment_data> &Pieces)
{
auto existing{route_of(Chain)};
auto const samples{sample_route(existing, 1.0)};
if (samples.empty() || existing.length <= 1e-6)
return;
std::vector<double> lengths;
double total{0.0};
for (auto const &piece : Pieces)
{
lengths.push_back(bezier(piece).plan_length());
total += lengths.back();
}
if (total <= 1e-6)
return;
auto const scale{existing.length / total};
double chainage{0.0};
for (std::size_t i = 0; i < Pieces.size(); ++i)
{
auto const from{chainage * scale};
auto const to{(chainage + lengths[i]) * scale};
set_heights(Pieces[i], sampled_elevation(samples, from), sampled_elevation(samples, to), sampled_grade(samples, from) * scale, sampled_grade(samples, to) * scale);
chainage += lengths[i];
}
}
std::vector<editor_track::switch_template> editor_track::find_switch_templates()
{
std::vector<switch_template> result;