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feat(editor): edit session (-edit) and scenery layers
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@@ -58,6 +58,8 @@ class editor_ui : public ui_layer
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// methods
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void render_mode_options(nodebank_panel::edit_mode const Mode);
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void render_header_sections();
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// list of scenery layers: visibility, selection lock and choice of the layer receiving new nodes
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void render_layers();
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// members
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itemproperties_panel m_itempropertiespanel{"Node Properties", true}; // not a window of its own, drawn in the toolset window
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functions_panel m_functionspanel{"Functions", true}; // not a window of its own, its settings are drawn in the toolset tabs
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