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Merge remote-tracking branch 'origin/feat/switch-blades' into feat/renderers-cleanup
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@@ -77,6 +77,9 @@ class terrain_streamer
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// true if the geometry belongs to the terrain (or its water)
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bool owns(gfx::geometry_handle const &Geometry) const;
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std::size_t resident() const { return m_chunks.size(); }
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// the chunks in memory, those in the scene, their triangles and how many of them have each step of the grid, for the
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// measurements of the editor
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std::string stats() const;
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// chunks in the pack files and in memory, less the removed ones; the files known so far
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bool exists(chunk_key const &Key) const;
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// the chunks of all the pack files in the folder of the terrain, each with the cells along its side (0: unknown), ordered
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@@ -236,6 +239,7 @@ class terrain_streamer
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std::shared_ptr<heightmap::chunk_data> data;
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heightmap::mesh mesh;
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int stride{1};
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int cells{0};
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std::uint64_t version{0};
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std::string error;
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};
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