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Merge remote-tracking branch 'origin/feat/switch-blades' into feat/renderers-cleanup
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@@ -179,7 +179,7 @@ struct global_settings {
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float FieldOfView{ 45.f }; // vertical field of view for the camera. TODO: move it to the renderer
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bool EditorOrtho{ false };
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float EditorOrthoExtent{ 150.f };
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bool EditorOrthoBallast{ true }; // the ballast of the railway drawn in the top view of the editor
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int EditorOrthoTracks{ 0 }; // the railway in the top view of the editor: 0 whole, 1 without the ballast, 2 the rails alone
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GLint iMaxTextureSize{ 4096 }; // maksymalny rozmiar tekstury
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GLint iMaxCabTextureSize{ 4096 }; // largest allowed texture in vehicle cab
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int iMultisampling{ 2 }; // tryb antyaliasingu: 0=brak,1=2px,2=4px,3=8px,4=16px
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