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build betterRenderer against the modules
Verified locally now that Vulkan and DXC are installed: all 31 targets compile. glm has to come from eu07.glm only - having it both as a plain include and as an import made every overload ambiguous. nvrenderer.h is self-sufficient, since register.cpp includes nothing else. Fixes the vcpkg triplet, which was pinned to x64-windows.
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@@ -1,10 +1,10 @@
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#pragma once
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#include <array>
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#include <glm/glm.hpp>
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#include <glm/gtx/component_wise.hpp>
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#include <memory>
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#include <vector>
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import eu07.glm;
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#include <cstdint>
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struct QuadTreeLeave {
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QuadTreeLeave(const glm::dvec3& origin, const glm::dvec3& extent,
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