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build betterRenderer against the modules
Verified locally now that Vulkan and DXC are installed: all 31 targets compile. glm has to come from eu07.glm only - having it both as a plain include and as an import made every overload ambiguous. nvrenderer.h is self-sufficient, since register.cpp includes nothing else. Fixes the vcpkg triplet, which was pinned to x64-windows.
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@@ -16,6 +16,7 @@ import eu07.utilities.logs;
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#include "stbi/stb_image.h"
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#define STB_IMAGE_RESIZE2_IMPLEMENTATION
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#include "stbi/stb_image_resize2.h"
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import eu07.model.texture;
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#undef STB_IMAGE_RESIZE2_IMPLEMENTATION
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uint64_t NvTexture::s_change_counter = 0;
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