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build betterRenderer against the modules
Verified locally now that Vulkan and DXC are installed: all 31 targets compile. glm has to come from eu07.glm only - having it both as a plain include and as an import made every overload ambiguous. nvrenderer.h is self-sufficient, since register.cpp includes nothing else. Fixes the vcpkg triplet, which was pinned to x64-windows.
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@@ -1,12 +1,13 @@
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#pragma once
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#include <glm/vec3.hpp>
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#include <memory>
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#include "nvrenderer/nvrenderer.h"
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class TSubModel;
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class TModel3d;
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// TSubModel/TModel3d are owned by the simulation core; a forward
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// declaration here would be a second, conflicting declaration.
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import eu07.simcore;
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import eu07.glm;
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namespace Rt {
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struct IRtModel {
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