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refractive material support contd.
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@@ -18,6 +18,8 @@ struct GbufferBlitPass : public FullScreenPass, public MaResourceRegistry {
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void UpdateConstants(nvrhi::ICommandList* command_list, glm::dmat4& view,
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const glm::dmat4& projection);
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void UpdateSceneColorForRefraction(nvrhi::ICommandList *command_list) const;
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void Render(nvrhi::ICommandList* command_list, glm::dmat4& view,
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const glm::dmat4& projection);
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virtual void Render(nvrhi::ICommandList* command_list) override;
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