mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-18 03:09:18 +02:00
cross switch detection for map manual control
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@@ -89,6 +89,7 @@ void ui::map_panel::render_map_texture(glm::mat4 transform, glm::vec2 surface_si
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m_colored_paths.switches.clear();
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m_colored_paths.occupied.clear();
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m_colored_paths.future.clear();
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m_colored_paths.highlighted.clear();
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m_section_handles.clear();
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for (int row = 0; row < scene::EU07_REGIONSIDESECTIONCOUNT; row++)
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@@ -112,6 +113,11 @@ void ui::map_panel::render_map_texture(glm::mat4 transform, glm::vec2 surface_si
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track->get_map_future_paths(m_colored_paths);
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}
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for (std::pair<TTrack*, int> &entry : highlighted_switches) {
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if (entry.first)
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entry.first->get_map_paths_for_state(m_colored_paths, entry.second);
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}
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glDisable(GL_DEPTH_TEST);
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if (Global.iMultisampling)
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{
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@@ -138,6 +144,12 @@ void ui::map_panel::render_map_texture(glm::mat4 transform, glm::vec2 surface_si
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gl33->Draw_Geometry(m_section_handles.begin(), m_section_handles.end());
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glLineWidth(4.0f);
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scene_ubs.cascade_end = glm::vec4(0.3f, 0.3f, 1.0f, 0.0f);
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scene_ubo->update(scene_ubs);
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gl33->Draw_Geometry(m_colored_paths.highlighted.begin(), m_colored_paths.highlighted.end());
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glLineWidth(1.5f);
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scene_ubs.cascade_end = glm::vec4(0.7f, 0.7f, 0.0f, 0.0f);
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scene_ubo->update(scene_ubs);
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gl33->Draw_Geometry(m_colored_paths.future.begin(), m_colored_paths.future.end());
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@@ -349,6 +361,10 @@ void ui::handle_map_object_click(ui_panel &parent, std::shared_ptr<map::map_obje
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{
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parent.register_popup(std::make_unique<launcher_window>(parent, std::move(track)));
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}
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else if (auto track_switch = std::dynamic_pointer_cast<map::track_switch>(obj))
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{
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parent.register_popup(std::make_unique<track_switch_window>(parent, std::move(track_switch)));
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}
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else if (auto obstacle = std::dynamic_pointer_cast<map::obstacle>(obj))
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{
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parent.register_popup(std::make_unique<obstacle_remove_window>(parent, std::move(obstacle)));
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@@ -506,6 +522,34 @@ void ui::launcher_window::render_content()
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}
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}
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ui::track_switch_window::track_switch_window(ui_panel &panel, std::shared_ptr<map::track_switch> &&sw) : popup(panel), m_switch(sw) {}
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void ui::track_switch_window::render_content()
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{
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auto &highlight = dynamic_cast<map_panel&>(m_parent).highlighted_switches;
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ImGui::TextUnformatted(m_switch->name.c_str());
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highlight.clear();
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std::array<std::string, 4> names = { "ac", "ad", "bc", "bd" };
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for (size_t i = 0; i < 4; i++) {
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if (m_switch->action[i]) {
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if (ImGui::Button(names[i].c_str()))
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m_relay.post(user_command::queueevent, 0.0, 0.0, GLFW_PRESS, 0, glm::vec3(0.0f), &m_switch->action[i]->name());
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if (ImGui::IsItemHovered()) {
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for (size_t j = 0; j < 4; j++) {
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if ((names[i][0] - 'a') != j && (names[i][1] - 'a') != j)
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continue;
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highlight.push_back(std::make_pair(m_switch->track[j], m_switch->preview[i][j] == '1' ? 1 : 0));
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}
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}
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ImGui::SameLine();
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}
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}
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}
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ui::obstacle_insert_window::obstacle_insert_window(ui_panel &panel, glm::dvec3 const &pos) : popup(panel), m_position(pos)
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{
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std::ifstream file;
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