mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-11-07 19:14:46 +01:00
Improve random engine entropy and clean up random engine initialization
This commit is contained in:
@@ -321,7 +321,7 @@ int eu07_application::init(int Argc, char *Argv[])
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}
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}
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if (!Global.random_seed)
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if (!Global.random_seed)
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Global.random_seed = clock_seed();
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Global.random_seed = true_random_seed();
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Global.random_engine.seed(Global.random_seed);
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Global.random_engine.seed(Global.random_seed);
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// configure the OS console according to Globals.ShowSystemConsole.
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// configure the OS console according to Globals.ShowSystemConsole.
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@@ -1432,7 +1432,7 @@ int eu07_application::init_data()
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int eu07_application::init_modes()
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int eu07_application::init_modes()
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{
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{
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Global.local_random_engine.seed(clock_seed());
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Global.local_random_engine.seed(true_random_seed());
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if ((!Global.network_servers.empty() || Global.network_client) && Global.SceneryFile.empty())
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if ((!Global.network_servers.empty() || Global.network_client) && Global.SceneryFile.empty())
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{
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{
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@@ -138,10 +138,20 @@ int Random(int min, int max)
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return dist(Global.random_engine);
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return dist(Global.random_engine);
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}
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}
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std::uint32_t clock_seed()
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std::uint64_t true_random_seed()
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{
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{
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static std::atomic<std::uint32_t> nth{0};
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try
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return static_cast<std::uint32_t>(std::time({})) + nth.fetch_add(1, std::memory_order_relaxed);
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{
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std::random_device rd;
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if (rd.entropy() > 0.0)
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{
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std::uint32_t high = rd();
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std::uint32_t low = rd();
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return (high << 32) | low;
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}
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}
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catch (...) {}
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return static_cast<std::uint64_t>(std::chrono::high_resolution_clock::now().time_since_epoch().count());
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}
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}
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std::uint32_t seed_of(std::string const &Text)
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std::uint32_t seed_of(std::string const &Text)
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@@ -161,12 +171,11 @@ std::uint32_t seed_of(std::string const &Text)
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std::string generate_uuid_v4()
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std::string generate_uuid_v4()
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{
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{
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static thread_local std::mt19937 generator{clock_seed()};
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std::uniform_int_distribution<int> dist(0, 255);
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std::uniform_int_distribution<int> dist(0, 255);
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std::array<uint8_t, 16> bytes;
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std::array<uint8_t, 16> bytes;
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for (auto &b : bytes)
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for (auto &b : bytes)
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b = static_cast<uint8_t>(dist(generator));
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b = static_cast<uint8_t>(dist(Global.random_engine));
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// UUID v4 (RFC 4122)
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// UUID v4 (RFC 4122)
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bytes[6] = bytes[6] & 0x0F | 0x40;
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bytes[6] = bytes[6] & 0x0F | 0x40;
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@@ -63,9 +63,10 @@ inline long Round(double const f)
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double Random(double a, double b);
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double Random(double a, double b);
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int Random(int min, int max);
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int Random(int min, int max);
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// Seed for the random engines: the clock, plus a counter so two engines seeded in
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/// @author lxvia
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// the same second do not come out the same.
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/// @brief Returns a random seed from the system's entropy source, if available. Otherwise, falls back to a clock-based seed.
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std::uint32_t clock_seed();
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/// @return A random seed as 64 bit unsigned integer
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std::uint64_t true_random_seed();
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// The seed a word stands for. A number is taken as it is written; anything else is
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// The seed a word stands for. A number is taken as it is written; anything else is
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// hashed the way Java's String.hashCode does it, so the same word gives the same
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// hashed the way Java's String.hashCode does it, so the same word gives the same
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@@ -7,6 +7,7 @@
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#include <algorithm>
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#include <algorithm>
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#include <cstdint>
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#include <cstdint>
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#include "utilities/utilities.h"
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#include "utilities/utilities.h"
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#include "utilities/Globals.h"
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class UID {
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class UID {
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public:
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public:
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@@ -14,10 +15,9 @@ public:
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static UID random() {
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static UID random() {
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static thread_local std::mt19937_64 gen{clock_seed()};
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UID u;
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UID u;
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uint64_t a = gen();
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uint64_t a = Global.random_engine();
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uint64_t b = gen();
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uint64_t b = Global.random_engine();
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for (int i = 0; i < 8; ++i) u.bytes[i] = uint8_t(a >> (i * 8) & 0xFF);
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for (int i = 0; i < 8; ++i) u.bytes[i] = uint8_t(a >> (i * 8) & 0xFF);
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for (int i = 0; i < 8; ++i) u.bytes[8 + i] = uint8_t(b >> (i * 8) & 0xFF);
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for (int i = 0; i < 8; ++i) u.bytes[8 + i] = uint8_t(b >> (i * 8) & 0xFF);
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