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https://github.com/MaSzyna-EU07/maszyna.git
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feat(editor): add orthographic top view toggle
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@@ -1593,6 +1593,13 @@ void opengl33_renderer::setup_pass(viewport_config &Viewport, renderpass_config
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auto const znear = ( Znear > 1.f ? Znear : Znear > 0.f ? Znear * zfar : 0.1f * Global.ZoomFactor);
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camera.projection() = perspective_projection(Viewport.projection, znear, zfar, frustumtest_proj);
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if (EditorModeFlag && Global.EditorOrtho && Viewport.main)
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{
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auto const height{Global.EditorOrthoExtent};
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auto const width{height * Global.window_size.x / std::max(1.f, static_cast<float>(Global.window_size.y))};
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camera.projection() = ortho_projection(-width, width, -height, height, -zfar, zfar);
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frustumtest_proj = ortho_frustumtest_projection(-width, width, -height, height, -zfar, zfar);
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}
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break;
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}
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case rendermode::shadows:
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@@ -1692,6 +1699,13 @@ void opengl33_renderer::setup_pass(viewport_config &Viewport, renderpass_config
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}
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camera.projection() = perspective_projection(proj, znear, zfar, frustumtest_proj);
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if (EditorModeFlag && Global.EditorOrtho && Viewport.main)
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{
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auto const height{Global.EditorOrthoExtent};
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auto const width{height * Global.window_size.x / std::max(1.f, static_cast<float>(Global.window_size.y))};
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camera.projection() = ortho_projection(-width, width, -height, height, -zfar, zfar);
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frustumtest_proj = ortho_frustumtest_projection(-width, width, -height, height, -zfar, zfar);
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}
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break;
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}
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case rendermode::reflections:
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