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feat(editor): fields of work in a row of their own over the toolbar (surroundings, tracks, roads, terrain), twice as high, with bigger bold text, and the tools of the one chosen in the toolbar under it: the edit modes of the node bank, the track tools in groups with the vehicle and the structure gauge, the road tools with what the place tool puts, the terrain tools (sculpt, smooth, chunks, orthophoto); the tool options window keeps the settings of the tool; the node bank shows a big preview of the entry pointed at for a moment, with its model and skin; the green colours by default again; Polish translation
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@@ -4683,3 +4683,42 @@ msgstr "Zielone, jak reszta symulatora"
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msgid "Amber, of the editor"
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msgstr "Bursztynowe, edytora"
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msgid "Surroundings"
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msgstr "Otoczenie"
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msgid "Roads"
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msgstr "Drogi"
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msgid "Sculpt"
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msgstr "Rzeźbienie"
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msgid "Chunks"
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msgstr "Kafle"
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msgid "Models around the line: select, insert, brush, area fill, copy to the node bank"
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msgstr "Modele wokół linii: zaznaczanie, wstawianie, pędzel, wypełnianie obszaru, kopiowanie do banku"
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msgid "Tracks and switches, signals, objects along the track, checks of the line"
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msgstr "Tory i rozjazdy, sygnalizatory, obiekty wzdłuż toru, kontrole linii"
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msgid "Roads and junctions, level crossings, the points where the traffic comes and goes"
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msgstr "Drogi i skrzyżowania, przejazdy, punkty pojawiania się i znikania ruchu"
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msgid "Terrain patches and chunks, sculpting, streaming, orthophoto"
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msgstr "Płaty i kafle terenu, rzeźbienie, strumieniowanie, ortofotomapa"
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msgid "LMB picks the models, as in the surroundings"
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msgstr "LPM zaznacza modele, jak w otoczeniu"
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msgid "LMB raises the terrain under the brush, Shift+LMB lowers it"
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msgstr "LPM podnosi teren pod pędzlem, Shift+LPM go obniża"
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msgid "LMB evens the terrain out under the brush"
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msgstr "LPM wyrównuje teren pod pędzlem"
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msgid "LMB adds a chunk next to the clicked one, Shift+LMB deletes it"
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msgstr "LPM dodaje kafel obok klikniętego, Shift+LPM go usuwa"
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msgid "A vehicle to drive, put on the selected track; it isn't written to the scenery files"
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msgstr "Pojazd do jazdy, stawiany na zaznaczonym torze; nie trafia do plików scenerii"
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