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Changes in camera shaking, and others:
clatter sounds, csm stage boundaries, particles physics and hiding log panel when in launcher mode.
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@@ -518,6 +518,7 @@ eu07_application::push_mode( eu07_application::mode const Mode ) {
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if (!m_modes[Mode]) {
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if (Mode == mode::launcher)
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Global.loading_log = false;
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m_modes[Mode] = std::make_shared<launcher_mode>();
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if (Mode == mode::scenarioloader)
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m_modes[Mode] = std::make_shared<scenarioloader_mode>();
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