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use vr hiddenarea mask

This commit is contained in:
milek7
2020-11-18 22:18:28 +01:00
parent 8889872f39
commit 79b0216b55
7 changed files with 82 additions and 7 deletions

View File

@@ -12,6 +12,7 @@ public:
};
virtual viewport_proj_config get_proj_config(eye_e) = 0;
virtual TModel3d* get_hiddenarea_mesh(eye_e) = 0;
virtual glm::ivec2 get_target_size() = 0;
virtual void begin_frame() = 0;
virtual void submit(eye_e, opengl_texture*) = 0;