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fix(sonar): addressing reliability/security issues (#202)
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@@ -394,12 +394,12 @@ opengl_texture::make_from_memory(size_t width, size_t height, const uint8_t *raw
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void opengl_texture::update_from_memory(size_t width, size_t height, const uint8_t *raw)
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{
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if (id != (GLuint)-1 && (width != data_width || height != data_height || GL_SRGB8_ALPHA8 != data_format || GL_RGBA != data_components))
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if (id != invalid_id && (width != data_width || height != data_height || GL_SRGB8_ALPHA8 != data_format || GL_RGBA != data_components))
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{
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glDeleteTextures(1, &id);
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id = (GLuint)-1;
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id = invalid_id;
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}
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if (id == (GLuint)-1)
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if (id == invalid_id)
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{
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data_width = width;
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data_height = height;
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