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Editor terrain: area fill with blurred or sharp edge, texture rotation

This commit is contained in:
2026-10-10 17:35:52 +02:00
parent 63302c1ace
commit 7b9eaf1ccb
11 changed files with 255 additions and 27 deletions

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@@ -28,6 +28,7 @@ struct terrain_layer
{
material_handle material{null_handle};
float size{0.f};
float rotation{0.f}; // degrees the textures are turned by
};
} // namespace gfx