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anisotropic filtering support
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@@ -237,6 +237,7 @@ class Global
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static std::string asSky;
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static bool bnewAirCouplers;
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// Ra: nowe zmienne globalne
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static float AnisotropicFiltering; // requested level of anisotropic filtering. TODO: move it to renderer object
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static int iDefaultFiltering; // domyślne rozmywanie tekstur TGA
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static int iBallastFiltering; // domyślne rozmywanie tekstury podsypki
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static int iRailProFiltering; // domyślne rozmywanie tekstury szyn
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