Rewrite #includes to use explicit subdirectory paths

Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
This commit is contained in:
copilot-swe-agent[bot]
2026-03-14 19:16:48 +00:00
parent 0531086bb9
commit 7e49aa8740
243 changed files with 994 additions and 1006 deletions

View File

@@ -9,16 +9,16 @@ http://mozilla.org/MPL/2.0/.
#pragma once
#include "renderer.h"
#include "openglcamera.h"
#include "opengl33light.h"
#include "opengl33particles.h"
#include "opengl33skydome.h"
#include "opengl33precipitation.h"
#include "simulationenvironment.h"
#include "scene.h"
#include "MemCell.h"
#include "lightarray.h"
#include "rendering/renderer.h"
#include "rendering/openglcamera.h"
#include "rendering/opengl33light.h"
#include "rendering/opengl33particles.h"
#include "rendering/opengl33skydome.h"
#include "rendering/opengl33precipitation.h"
#include "simulation/simulationenvironment.h"
#include "scene/scene.h"
#include "world/MemCell.h"
#include "rendering/lightarray.h"
#include "vr/vr_interface.h"
#include "gl/ubo.h"
#include "gl/framebuffer.h"