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Rewrite #includes to use explicit subdirectory paths
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
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@@ -9,16 +9,16 @@ http://mozilla.org/MPL/2.0/.
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#pragma once
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#include "renderer.h"
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#include "opengllight.h"
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#include "openglcamera.h"
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#include "openglparticles.h"
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#include "openglskydome.h"
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#include "openglprecipitation.h"
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#include "lightarray.h"
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#include "scene.h"
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#include "simulationenvironment.h"
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#include "MemCell.h"
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#include "rendering/renderer.h"
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#include "rendering/opengllight.h"
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#include "rendering/openglcamera.h"
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#include "rendering/openglparticles.h"
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#include "rendering/openglskydome.h"
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#include "rendering/openglprecipitation.h"
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#include "rendering/lightarray.h"
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#include "scene/scene.h"
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#include "simulation/simulationenvironment.h"
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#include "world/MemCell.h"
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#define EU07_USE_PICKING_FRAMEBUFFER
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//#define EU07_USE_DEBUG_SHADOWMAP
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