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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-18 00:49:19 +02:00

Rewrite #includes to use explicit subdirectory paths

Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
This commit is contained in:
copilot-swe-agent[bot]
2026-03-14 19:16:48 +00:00
parent 0531086bb9
commit 7e49aa8740
243 changed files with 994 additions and 1006 deletions

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@@ -8,18 +8,18 @@ http://mozilla.org/MPL/2.0/.
*/
#include "stdafx.h"
#include "scene.h"
#include "scene/scene.h"
#include "simulation.h"
#include "Globals.h"
#include "Camera.h"
#include "AnimModel.h"
#include "Event.h"
#include "EvLaunch.h"
#include "Timer.h"
#include "Logs.h"
#include "sn_utils.h"
#include "renderer.h"
#include "simulation/simulation.h"
#include "utilities/Globals.h"
#include "vehicle/Camera.h"
#include "model/AnimModel.h"
#include "world/Event.h"
#include "world/EvLaunch.h"
#include "utilities/Timer.h"
#include "utilities/Logs.h"
#include "scene/sn_utils.h"
#include "rendering/renderer.h"
#include "widgets/map_objects.h"
namespace scene {

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@@ -16,13 +16,13 @@ http://mozilla.org/MPL/2.0/.
#include <unordered_set>
#include <map>
#include "parser.h"
#include "geometrybank.h"
#include "scenenode.h"
#include "Track.h"
#include "Traction.h"
#include "sound.h"
#include "command.h"
#include "utilities/parser.h"
#include "rendering/geometrybank.h"
#include "scene/scenenode.h"
#include "world/Track.h"
#include "world/Traction.h"
#include "audio/sound.h"
#include "input/command.h"
class opengl_renderer;
class opengl33_renderer;

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@@ -8,16 +8,16 @@ http://mozilla.org/MPL/2.0/.
*/
#include "stdafx.h"
#include "sceneeditor.h"
#include "scenenodegroups.h"
#include "scene/sceneeditor.h"
#include "scene/scenenodegroups.h"
#include "Globals.h"
#include "application.h"
#include "simulation.h"
#include "MemCell.h"
#include "Camera.h"
#include "AnimModel.h"
#include "renderer.h"
#include "utilities/Globals.h"
#include "application/application.h"
#include "simulation/simulation.h"
#include "world/MemCell.h"
#include "vehicle/Camera.h"
#include "model/AnimModel.h"
#include "rendering/renderer.h"
namespace scene {

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@@ -9,7 +9,7 @@ http://mozilla.org/MPL/2.0/.
#pragma once
#include "scenenode.h"
#include "scene/scenenode.h"
namespace scene {

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@@ -8,13 +8,13 @@ http://mozilla.org/MPL/2.0/.
*/
#include "stdafx.h"
#include "scenenode.h"
#include "scene/scenenode.h"
#include "Model3d.h"
#include "renderer.h"
#include "parser.h"
#include "Logs.h"
#include "sn_utils.h"
#include "model/Model3d.h"
#include "rendering/renderer.h"
#include "utilities/parser.h"
#include "utilities/Logs.h"
#include "scene/sn_utils.h"
// stores content of the struct in provided output stream
void

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@@ -11,10 +11,10 @@ http://mozilla.org/MPL/2.0/.
#include <vector>
#include "Classes.h"
#include "material.h"
#include "vertex.h"
#include "geometrybank.h"
#include "utilities/Classes.h"
#include "model/material.h"
#include "model/vertex.h"
#include "rendering/geometrybank.h"
#include "utils/uuid.hpp"
struct lighting_data {

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@@ -8,12 +8,12 @@ http://mozilla.org/MPL/2.0/.
*/
#include "stdafx.h"
#include "scenenodegroups.h"
#include "scene/scenenodegroups.h"
#include "Event.h"
#include "MemCell.h"
#include "world/Event.h"
#include "world/MemCell.h"
#include "AnimModel.h"
#include "model/AnimModel.h"
#include "widgets/map_objects.h"
namespace scene {

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@@ -9,7 +9,7 @@ http://mozilla.org/MPL/2.0/.
#pragma once
#include "scenenode.h"
#include "scene/scenenode.h"
#include "widgets/map_objects.h"
namespace scene {

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@@ -3,7 +3,7 @@
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "stdafx.h"
#include "sn_utils.h"
#include "scene/sn_utils.h"
// sanity checks
static_assert(std::numeric_limits<double>::is_iec559, "IEEE754 required");