Rewrite #includes to use explicit subdirectory paths

Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
This commit is contained in:
copilot-swe-agent[bot]
2026-03-14 19:16:48 +00:00
parent 0531086bb9
commit 7e49aa8740
243 changed files with 994 additions and 1006 deletions

View File

@@ -8,18 +8,18 @@ http://mozilla.org/MPL/2.0/.
*/
#include "stdafx.h"
#include "scene.h"
#include "scene/scene.h"
#include "simulation.h"
#include "Globals.h"
#include "Camera.h"
#include "AnimModel.h"
#include "Event.h"
#include "EvLaunch.h"
#include "Timer.h"
#include "Logs.h"
#include "sn_utils.h"
#include "renderer.h"
#include "simulation/simulation.h"
#include "utilities/Globals.h"
#include "vehicle/Camera.h"
#include "model/AnimModel.h"
#include "world/Event.h"
#include "world/EvLaunch.h"
#include "utilities/Timer.h"
#include "utilities/Logs.h"
#include "scene/sn_utils.h"
#include "rendering/renderer.h"
#include "widgets/map_objects.h"
namespace scene {