Rewrite #includes to use explicit subdirectory paths

Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
This commit is contained in:
copilot-swe-agent[bot]
2026-03-14 19:16:48 +00:00
parent 0531086bb9
commit 7e49aa8740
243 changed files with 994 additions and 1006 deletions

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@@ -8,12 +8,12 @@ http://mozilla.org/MPL/2.0/.
*/
#include "stdafx.h"
#include "PyInt.h"
#include "scripting/PyInt.h"
#include "dictionary.h"
#include "application.h"
#include "Logs.h"
#include "Globals.h"
#include "utilities/dictionary.h"
#include "application/application.h"
#include "utilities/Logs.h"
#include "utilities/Globals.h"
#ifdef __GNUC__
#pragma GCC diagnostic ignored "-Wwrite-strings"

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@@ -47,9 +47,9 @@ http://mozilla.org/MPL/2.0/.
#pragma warning(pop)
#endif
#include "Classes.h"
#include "utilities.h"
#include "Texture.h"
#include "utilities/Classes.h"
#include "utilities/utilities.h"
#include "model/Texture.h"
#include <thread>
#define PyGetFloat(param) PyFloat_FromDouble(param)

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@@ -8,7 +8,7 @@ http://mozilla.org/MPL/2.0/.
*/
#include "stdafx.h"
#include "PyInt.h"
#include "scripting/PyInt.h"
bool python_taskqueue::init()
{

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@@ -8,11 +8,11 @@ http://mozilla.org/MPL/2.0/.
*/
#include "stdafx.h"
#include "ladderlogic.h"
#include "scripting/ladderlogic.h"
#include "parser.h"
#include "utilities.h"
#include "Logs.h"
#include "utilities/parser.h"
#include "utilities/utilities.h"
#include "utilities/Logs.h"
namespace plc {

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@@ -9,7 +9,7 @@ http://mozilla.org/MPL/2.0/.
#pragma once
#include "Classes.h"
#include "utilities/Classes.h"
namespace plc {

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@@ -1,11 +1,11 @@
#include "stdafx.h"
#include "lua.h"
#include "Event.h"
#include "Logs.h"
#include "MemCell.h"
#include "Driver.h"
#include "lua_ffi.h"
#include "simulation.h"
#include "scripting/lua.h"
#include "world/Event.h"
#include "utilities/Logs.h"
#include "world/MemCell.h"
#include "vehicle/Driver.h"
#include "scripting/lua_ffi.h"
#include "simulation/simulation.h"
lua::lua()
{

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@@ -1,9 +1,9 @@
#include "stdafx.h"
#include "pythonscreenviewer.h"
#include "application.h"
#include "scripting/pythonscreenviewer.h"
#include "application/application.h"
#include "gl/shader.h"
#include "gl/vao.h"
#include "Logs.h"
#include "utilities/Logs.h"
void texture_window_resize(GLFWwindow *win, int w, int h)
{

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@@ -1,5 +1,5 @@
#include "renderer.h"
#include "PyInt.h"
#include "rendering/renderer.h"
#include "scripting/PyInt.h"
#include <GLFW/glfw3.h>
class python_screen_viewer