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Rewrite #includes to use explicit subdirectory paths
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
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@@ -1,9 +1,9 @@
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#include "stdafx.h"
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#include "pythonscreenviewer.h"
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#include "application.h"
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#include "scripting/pythonscreenviewer.h"
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#include "application/application.h"
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#include "gl/shader.h"
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#include "gl/vao.h"
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#include "Logs.h"
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#include "utilities/Logs.h"
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void texture_window_resize(GLFWwindow *win, int w, int h)
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{
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