Rewrite #includes to use explicit subdirectory paths

Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
This commit is contained in:
copilot-swe-agent[bot]
2026-03-14 19:16:48 +00:00
parent 0531086bb9
commit 7e49aa8740
243 changed files with 994 additions and 1006 deletions

View File

@@ -8,26 +8,26 @@ http://mozilla.org/MPL/2.0/.
*/
#include "stdafx.h"
#include "simulation.h"
#include "simulationtime.h"
#include "simulationenvironment.h"
#include "simulation/simulation.h"
#include "simulation/simulationtime.h"
#include "simulation/simulationenvironment.h"
#include "Globals.h"
#include "Event.h"
#include "MemCell.h"
#include "Track.h"
#include "Traction.h"
#include "TractionPower.h"
#include "sound.h"
#include "AnimModel.h"
#include "DynObj.h"
#include "lightarray.h"
#include "particles.h"
#include "scene.h"
#include "Train.h"
#include "application.h"
#include "Logs.h"
#include "Driver.h"
#include "utilities/Globals.h"
#include "world/Event.h"
#include "world/MemCell.h"
#include "world/Track.h"
#include "world/Traction.h"
#include "world/TractionPower.h"
#include "audio/sound.h"
#include "model/AnimModel.h"
#include "vehicle/DynObj.h"
#include "rendering/lightarray.h"
#include "rendering/particles.h"
#include "scene/scene.h"
#include "vehicle/Train.h"
#include "application/application.h"
#include "utilities/Logs.h"
#include "vehicle/Driver.h"
namespace simulation {