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changed NULL use to c++11 compliant
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@@ -208,7 +208,7 @@ private:
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static GLuint m_activebuffer; // buffer bound currently on the opengl end, if any
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static unsigned int m_activestreams;
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static std::vector<GLint> m_activetexturearrays;
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GLuint m_buffer { NULL }; // id of the buffer holding data on the opengl end
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GLuint m_buffer { 0 }; // id of the buffer holding data on the opengl end
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std::size_t m_buffercapacity{ 0 }; // total capacity of the last established buffer
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chunkrecord_sequence m_chunkrecords; // helper data for all stored geometry chunks, in matching order
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