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refactor(sonar): declare non-mutating member functions const (cpp:S5817)
Virtual functions are left untouched so overrides keep matching.
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@@ -46,17 +46,17 @@ private:
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void
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translate_node( scene::basic_node *Node, float const Offset );
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void
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translate_instance( TAnimModel *Instance, glm::dvec3 const &Location );
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translate_instance( TAnimModel *Instance, glm::dvec3 const &Location ) const;
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void
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translate_instance( TAnimModel *Instance, float const Offset );
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translate_instance( TAnimModel *Instance, float const Offset ) const;
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void
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translate_memorycell( TMemCell *Memorycell, glm::dvec3 const &Location );
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translate_memorycell( TMemCell *Memorycell, glm::dvec3 const &Location ) const;
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void
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translate_memorycell( TMemCell *Memorycell, float const Offset );
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translate_memorycell( TMemCell *Memorycell, float const Offset ) const;
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void
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rotate_node( scene::basic_node *Node, glm::vec3 const &Angle );
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void
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rotate_instance( TAnimModel *Instance, glm::vec3 const &Angle );
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rotate_instance( TAnimModel *Instance, glm::vec3 const &Angle ) const;
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};
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} // scene
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