dynamically assigned render lights

This commit is contained in:
tmj-fstate
2017-02-27 02:58:38 +01:00
parent 0752024d47
commit 80b8da6749
16 changed files with 344 additions and 158 deletions

View File

@@ -718,6 +718,9 @@ int WINAPI WinMain(HINSTANCE hInstance, // instance
fullscreen))
return 0; // quit if window was not created
SetForegroundWindow(hWnd);
GfxRenderer.Init();
// McZapkie: proba przeplukania klawiatury
Console *pConsole = new Console(); // Ra: nie wiem, czy ma to sens, ale jakoś zainicjowac trzeba
while (Console::Pressed(VK_F10))