mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-11-09 17:12:46 +01:00
Merge remote-tracking branch 'origin/master' into fix187
# Conflicts: # McZapkie/Oerlikon_ESt.h # McZapkie/hamulce.h
This commit is contained in:
@@ -19,6 +19,7 @@ http://mozilla.org/MPL/2.0/.
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#include "utilities/translation.h"
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#include "utilities/Logs.h"
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#include "vehicle/Train.h"
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#include "vehicle/handover.h"
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#include "world/mtable.h"
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#include "vehicle/DynObj.h"
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#include "world/Event.h"
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@@ -154,6 +155,11 @@ const double HeavyPassengetTrainAcceleration = 0.20;
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const double CargoTrainAcceleration = 0.25;
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const double HeavyCargoTrainAcceleration = 0.10;
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const double PrepareTime = 2.0; //[s] przebłyski świadomości przy odpalaniu
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const double FSOverchargePipePress = 5.2;
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const double FSOverchargeTime = 2.0;
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const double FSOverchargeCRP = 0.05;
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const double FSMaxTime = 10.0;
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const double DepartBlockedFSDelay = 10.0;
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bool WriteLogFlag = false;
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double const deltalog = 0.05; // przyrost czasu
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@@ -648,7 +654,7 @@ void TController::TableTraceRoute(double fDistance, TDynamicObject *pVehicle)
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routewanted = 1 + std::floor( Random( static_cast<double>( pTrack->RouteCount() ) - 0.001 ) );
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}
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*/
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auto const routewanted { 1 + std::floor( Random( static_cast<double>( pTrack->RouteCount() ) - 0.001 ) ) };
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auto const routewanted { pTrack->RouteDraw() };
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sSpeedTable[iLast].iFlags |=
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(pTrack->CrossSegment(fLastDir < 0 ? tLast->iPrevDirection : tLast->iNextDirection,
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/*
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@@ -1410,7 +1416,7 @@ TController::TableUpdateEvent( double &Velocity, TCommandType &Command, TSpeedPo
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}
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// jeśli jest mienięty poprzedni semafor a wcześniej
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// byl nowy to go dorzucamy do zmiennej, żeby cały czas widział najbliższy
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if( SemNextIndex == npos ) {
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if( SemNextIndex == npos ) { // NOSONAR
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SemNextIndex = Pointindex;
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if( Global.iWriteLogEnabled & 8 ) {
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WriteLog( "Speed table update for " + OwnerName() + ", next semaphor is " + sSpeedTable[ SemNextIndex ].GetName() );
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@@ -2231,7 +2237,7 @@ void TController::AutoRewident()
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BrakingInitialLevel = IsHeavyCargoTrain ? 1.25 : IsCargoTrain ? 1.25 : 1.00;
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BrakingLevelIncrease = IsHeavyCargoTrain ? 0.25 : IsCargoTrain ? 0.25 : 0.25;
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BrakingLevelIncrease = 0.25;
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if( is_emu() ) {
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auto ep_factor { ( BrakeSystem == TBrakeSystem::ElectroPneumatic ? 8 : 4 ) };
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@@ -2320,7 +2326,8 @@ bool TController::CheckVehicles(TOrders user)
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p = pVehicle->FirstFind(d); // pojazd na czele składu
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if (!p)
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p = pVehicle;
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pVehicles[end::front] = p;
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auto *const frontvehicle { p }; // stays the consist head for the rest of this check
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pVehicles[end::front] = frontvehicle;
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// liczenie pojazdów w składzie i ustalenie parametrów
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auto dir = d = 1 - d; // a dalej będziemy zliczać od czoła do tyłu
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fLength = 0.0; // długość składu do badania wyjechania za ograniczenie
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@@ -2369,7 +2376,7 @@ bool TController::CheckVehicles(TOrders user)
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if (iDrivigFlags & movePrimary)
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{ // jeśli jest aktywnie prowadzącym pojazd, może zrobić własny porządek
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auto pantmask = 1;
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p = pVehicles[end::front];
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p = frontvehicle;
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// establish ownership and vehicle order
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while (p)
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{
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@@ -2384,7 +2391,7 @@ bool TController::CheckVehicles(TOrders user)
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p = p->Next(); // pojazd podłączony od tyłu (licząc od czoła)
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}
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// with the order established the virtual train manager can do their work
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p = pVehicles[ end::front ];
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p = frontvehicle;
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ControlledEnginesCount = p->MoverParameters->Power > 1.0 ? 1 : 0;
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auto hasheaters { false };
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while (p)
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@@ -2457,7 +2464,7 @@ bool TController::CheckVehicles(TOrders user)
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}
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// detect push-pull train configurations and mark them accordingly
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if( pVehicles[ end::front ]->is_connected( pVehicles[ end::rear ], coupling::control ) ) {
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if( frontvehicle->is_connected( pVehicles[ end::rear ], coupling::control ) ) {
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// zmiana czoła przez zmianę kabiny
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iDrivigFlags |= movePushPull;
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}
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@@ -2482,7 +2489,7 @@ bool TController::CheckVehicles(TOrders user)
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}
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else
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{ // jak dociska
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pVehicles[end::front]->RaLightsSet(0, -1);
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frontvehicle->RaLightsSet(0, -1);
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}
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}
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// enable door locks
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@@ -2493,7 +2500,7 @@ bool TController::CheckVehicles(TOrders user)
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// TODO: replace connection test with connection check between last engine and first car, specifically
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auto const isheatingcouplingactive { (
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ControlledEnginesCount == 1 ?
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pVehicles[ end::front ]->is_connected( pVehicles[ end::rear ], coupling::heating ) :
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frontvehicle->is_connected( pVehicles[ end::rear ], coupling::heating ) :
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true ) };
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auto const isheatingneeded {
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(is_emu() || is_dmu() ? true :
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@@ -4054,7 +4061,7 @@ void TController::SetTimeControllers()
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}
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}
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if( std::abs( DizelPercentage_Speed - DizelActualPercentage ) > ( DizelPercentage > 1 ? 0 : 0 ) ) {
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if( std::abs( DizelPercentage_Speed - DizelActualPercentage ) > 0 ) {
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if( PosDec > 0
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&& ( DizelActualPercentage - DizelPercentage_Speed > 50
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@@ -4556,7 +4563,7 @@ bool TController::PutCommand( std::string NewCommand, double NewValue1, double N
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if (NewValue1 > 0.0 ? NewValue1 > fStopTime : false)
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fStopTime = NewValue1; // Ra: włączenie czekania bez zmiany komendy
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else
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OrderList[OrderPos] = Wait_for_orders; // czekanie na komendę (albo dać OrderPos=0)
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OrderCurrentSet( Wait_for_orders ); // czekanie na komendę (albo dać OrderPos=0)
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return true;
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}
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@@ -4998,13 +5005,13 @@ TController::PrepareDirection() {
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void TController::JumpToNextOrder( bool const Ignoremergedchangedirection )
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{ // wykonanie kolejnej komendy z tablicy rozkazów
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if (OrderList[OrderPos] != Wait_for_orders)
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if (auto const currentorder { OrderCurrentGet() }; currentorder != Wait_for_orders)
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{
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if( (OrderList[OrderPos] & Change_direction) != 0 // jeśli zmiana kierunku
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&& OrderList[OrderPos] != Change_direction && false == Ignoremergedchangedirection ) { // ale nałożona na coś
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if( (currentorder & Change_direction) != 0 // jeśli zmiana kierunku
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&& currentorder != Change_direction && false == Ignoremergedchangedirection ) { // ale nałożona na coś
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// usunięcie zmiany kierunku z innej komendy
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OrderList[OrderPos] = TOrders(OrderList[OrderPos] & ~Change_direction);
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OrderCurrentSet( TOrders(currentorder & ~Change_direction) );
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OrderCheck();
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return;
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}
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@@ -5044,37 +5051,43 @@ void TController::OrderCheck()
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// HACK: ensure consist doors will be closed on departure
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iDrivigFlags |= moveDoorOpened;
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}
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if (OrderList[OrderPos] & Change_direction) // może być nałożona na inną i wtedy ma priorytet
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auto const currentorder { OrderCurrentGet() };
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if (currentorder & Change_direction) // może być nałożona na inną i wtedy ma priorytet
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iDirectionOrder = -iDirection; // trzeba zmienić jawnie, bo się nie domyśli
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else if (OrderList[OrderPos] == Obey_train)
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else if (currentorder == Obey_train)
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iDrivigFlags |= moveStopPoint; // W4 są widziane
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else if (OrderList[OrderPos] == Disconnect)
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else if (currentorder == Disconnect)
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iVehicleCount = iVehicleCount < 0 ? 0 : iVehicleCount; // odczepianie lokomotywy
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else if (OrderList[OrderPos] == Connect)
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else if (currentorder == Connect)
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iDrivigFlags &= ~moveStopPoint; // podczas jazdy na połączenie nie zwracać uwagi na W4
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else if (OrderList[OrderPos] == Wait_for_orders)
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else if (currentorder == Wait_for_orders)
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OrdersClear(); // czyszczenie rozkazów i przeskok do zerowej pozycji
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}
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void TController::OrderNext(TOrders NewOrder)
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{ // ustawienie rozkazu do wykonania jako następny
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if (OrderList[OrderPos] == NewOrder)
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if (OrderCurrentGet() == NewOrder)
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return; // jeśli robi to, co trzeba, to koniec
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if (!OrderPos)
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OrderPos = 1; // na pozycji zerowej pozostaje czekanie
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OrderTop = OrderPos; // ale może jest czymś zajęty na razie
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if (NewOrder >= Shunt) // jeśli ma jechać
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{ // ale może być zajęty chwilowymi operacjami
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while (OrderList[OrderTop] != Wait_for_orders && OrderList[OrderTop] < Shunt) // jeśli coś robi
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while (OrderTop >= 0 && OrderTop < maxorders - 1
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&& OrderList[OrderTop] != Wait_for_orders && OrderList[OrderTop] < Shunt) // jeśli coś robi
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++OrderTop; // pomijamy wszystkie tymczasowe prace
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}
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else
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{ // jeśli ma ustawioną jazdę, to wyłączamy na rzecz operacji
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while (OrderList[OrderTop] ?
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OrderList[OrderTop] < Shunt && OrderList[OrderTop] != NewOrder :
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false) // jeśli coś robi
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while (OrderTop >= 0 && OrderTop < maxorders - 1
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&& OrderList[OrderTop] != Wait_for_orders && OrderList[OrderTop] < Shunt && OrderList[OrderTop] != NewOrder) // jeśli coś robi
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++OrderTop; // pomijamy wszystkie tymczasowe prace
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}
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if (OrderTop < 0 || OrderTop >= maxorders)
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{
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ErrorLog("Commands overflow: order \"" + Order2Str(NewOrder) + "\" dropped");
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return;
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}
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OrderList[OrderTop++] = NewOrder; // dodanie rozkazu jako następnego
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#if LOGORDERS
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OrdersDump( "OrderNext" ); // normalnie nie ma po co tego wypisywać
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@@ -5083,15 +5096,17 @@ void TController::OrderNext(TOrders NewOrder)
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void TController::OrderPush(TOrders NewOrder)
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{ // zapisanie na stosie kolejnego rozkazu do wykonania
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if (OrderPos == OrderTop && OrderList[OrderPos] < Shunt) // jeśli miałby być zapis na aktalnej pozycji
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if (OrderPos == OrderTop && OrderCurrentGet() < Shunt) // jeśli miałby być zapis na aktalnej pozycji
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// ale nie jedzie
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++OrderTop;
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// niektóre operacje muszą zostać najpierw dokończone => zapis na kolejnej
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if (OrderTop < 0 || OrderTop >= maxorders)
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{
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ErrorLog("Commands overflow: order \"" + Order2Str(NewOrder) + "\" dropped");
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return;
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}
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if (OrderList[OrderTop] != NewOrder) // jeśli jest to samo, to nie dodajemy
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OrderList[OrderTop++] = NewOrder; // dodanie rozkazu na stos
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// if (OrderTop<OrderPos) OrderTop=OrderPos;
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if (OrderTop >= maxorders)
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ErrorLog("Commands overflow: The program will now crash");
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#if LOGORDERS
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OrdersDump( "OrderPush: [" + Order2Str( NewOrder ) + "]" ); // normalnie nie ma po co tego wypisywać
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#endif
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@@ -5407,8 +5422,7 @@ TCommandType TController::BackwardScan( double const Range )
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// najpierw sprawdzamy, czy semafor czy inny znak został przejechany
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auto const sl{e->input_location()}; // położenie komórki pamięci
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auto const pos{pVehicles[end::rear]->RearPosition()}; // pozycja tyłu
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auto const sem{sl - pos}; // wektor do komórki pamięci od końca składu
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if (dir.x * sem.x + dir.z * sem.z < 0)
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if (auto const sem{sl - pos}; dir.x * sem.x + dir.z * sem.z < 0) // wektor do komórki pamięci od końca składu
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{
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// jeśli został minięty
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// iloczyn skalarny jest ujemny, gdy sygnał stoi z tyłu
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@@ -5418,13 +5432,10 @@ TCommandType TController::BackwardScan( double const Range )
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return TCommandType::cm_Unknown; // nic
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}
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scanvel = e->input_value(1); // prędkość przy tym semaforze
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#if LOGBACKSCAN
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// przeliczamy odległość od semafora - potrzebne by były współrzędne początku składu
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scandist = glm::length(sem) - 2; // 2m luzu przy manewrach wystarczy
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if (scandist < 0)
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{
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// ujemnych nie ma po co wysyłać
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scandist = 0;
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}
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scandist = std::max(glm::length(sl - pos) - 2.0, 0.0); // 2m luzu przy manewrach wystarczy, ujemnych nie ma po co wysyłać
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#endif
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}
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auto move{false}; // czy AI w trybie manewerowym ma dociągnąć pod S1
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@@ -5437,32 +5448,23 @@ TCommandType TController::BackwardScan( double const Range )
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}
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else
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{
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// jeśli semafor jest daleko, a pojazd jedzie, to informujemy o zmianie prędkości
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// jeśli jedzie manewrowo, musi dostać SetVelocity, żeby sie na pociągowy przełączył
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// w przeciwnym razie ustawiamy prędkość tylko wtedy, gdy ma ruszyć, stanąć albo ma stać
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// ruszać stop trzeba powtarzać, bo inaczej zatrąbi i pojedzie sam
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#if LOGBACKSCAN
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if (scandist > fMinProximityDist &&
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mvOccupied->Vel > EU07_AI_NOMOVEMENT && (OrderCurrentGet() & (Shunt | Loose_shunt)) == 0)
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{
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// jeśli semafor jest daleko, a pojazd jedzie, to informujemy o zmianie prędkości
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// jeśli jedzie manewrowo, musi dostać SetVelocity, żeby sie na pociągowy przełączył
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#if LOGBACKSCAN
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// WriteLog(edir+"SetProximityVelocity "+AnsiString(scandist) +
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// AnsiString(scanvel));
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WriteLog(edir);
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#endif
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// SetProximityVelocity(scandist,scanvel,&sl);
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return scanvel > 0 ? TCommandType::cm_SetVelocity : TCommandType::cm_Unknown;
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}
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else
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{
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// ustawiamy prędkość tylko wtedy, gdy ma ruszyć, stanąć albo ma stać
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// if ((MoverParameters->Vel==0.0)||(scanvel==0.0)) //jeśli stoi lub ma stanąć/stać
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// semafor na tym torze albo lokomtywa stoi, a ma ruszyć, albo ma stanąć, albo nie
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// ruszać stop trzeba powtarzać, bo inaczej zatrąbi i pojedzie sam
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// PutCommand("SetVelocity",scanvel,e->Params[9].asMemCell->Value2(),&sl,stopSem);
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#if LOGBACKSCAN
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WriteLog(edir + " - [SetVelocity] [" + to_string(scanvel, 2) + "] [" +
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to_string(e->input_value(2), 2) + "]");
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#endif
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return scanvel > 0 ? TCommandType::cm_SetVelocity : TCommandType::cm_Unknown;
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}
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#endif
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return scanvel > 0 ? TCommandType::cm_SetVelocity : TCommandType::cm_Unknown;
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}
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}
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// reakcja AI w trybie manewrowym dodatkowo na sygnały manewrowe
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@@ -5572,6 +5574,12 @@ void TController::TakeControl( bool const Aidriver, bool const Forcevehiclecheck
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||||
{ // teraz AI prowadzi
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||||
AIControllFlag = AIdriver;
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pVehicle->Controller = AIdriver;
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||||
// the AI doesn't operate the headlight dimmer, drop the state left by the human driver
|
||||
// so the lights set by the AI aren't hidden (dimmer in off position) or dimmed
|
||||
pVehicle->HeadlightsAoff = false;
|
||||
pVehicle->HeadlightsBoff = false;
|
||||
pVehicle->DimHeadlights = false;
|
||||
pVehicle->HighBeamLights = false;
|
||||
control_lights(); // reinicjalizacja swiatel
|
||||
mvOccupied->CabActivisation(true);
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||||
iDirection = 0; // kierunek jazdy trzeba dopiero zgadnąć
|
||||
@@ -5609,10 +5617,23 @@ void TController::TakeControl( bool const Aidriver, bool const Forcevehiclecheck
|
||||
}
|
||||
else
|
||||
{ // a teraz użytkownik
|
||||
if (!is_train() || !is_car()) // gasimy swiatla jesli przejmujemy odstawione
|
||||
if (eAction == TAction::actSleep || OrderCurrentGet() == Wait_for_orders) // gasimy swiatla jesli przejmujemy odstawione
|
||||
pVehicle->RaLightsSet(0, 0);
|
||||
auto const aiwasdriving { AIControllFlag == AIdriver };
|
||||
if( aiwasdriving ) {
|
||||
// the horn, sandbox, departure signal and brake releaser the AI may have latched are momentary for the human driver
|
||||
handover::release_ai_controls( *mvOccupied, *mvControlling );
|
||||
fWarningDuration = 0.0;
|
||||
remove_hint( driver_hint::hornon );
|
||||
// the AI sets the lights directly, leave the selector in matching position so it doesn't revert them later
|
||||
sync_lights_selector();
|
||||
}
|
||||
AIControllFlag = Humandriver;
|
||||
pVehicle->Controller = Humandriver;
|
||||
if( aiwasdriving ) {
|
||||
// same with the headlight dimmer, which is only applied for the human driver
|
||||
sync_lights_dimmer();
|
||||
}
|
||||
if( eAction == TAction::actSleep ) {
|
||||
eAction = TAction::actUnknown;
|
||||
}
|
||||
@@ -5914,9 +5935,12 @@ TController::determine_consist_state() {
|
||||
auto const bp { std::max( 0.0, vehicle->BrakePress - ( vehicle->SpeedCtrlUnit.Parking ? vehicle->MaxBrakePress[ 0 ] * vehicle->StopBrakeDecc : 0.0 ) ) };
|
||||
if (Ready) {
|
||||
// bo jak coś nie odhamowane, to dalej nie ma co sprawdzać
|
||||
if( TestFlagAny(vehicle->Hamulec->GetBrakeStatus(), b_hld | b_on)
|
||||
|| ( vehicle->Vel < 1.0 ? bp > 0.4 : // ensure the brakes are sufficiently released when starting to move
|
||||
vehicle->Fb * 0.001 > 10.0 ) ) { // once in motion we can make a more lenient check
|
||||
if( auto const isbraking { TestFlagAny( vehicle->Hamulec->GetBrakeStatus(), b_hld | b_on ) };
|
||||
vehicle->Vel < 1.0 ?
|
||||
isbraking || bp > 0.4 : // ensure the brakes are sufficiently released when starting to move
|
||||
// once in motion a brake down to 0.4 bar counts as released (UIC), even if its distributor
|
||||
// is still in the lap position while the brake pipe recharges
|
||||
( isbraking && bp > 0.4 ) || vehicle->Fb > 10000.0 ) { // 10 kN
|
||||
Ready = false;
|
||||
}
|
||||
// Ra: odluźnianie przeładowanych lokomotyw, ciągniętych na zimno - prowizorka...
|
||||
@@ -6026,6 +6050,17 @@ TController::determine_consist_state() {
|
||||
&& fReady < 0.8 ) { // delikatniejszy warunek, obejmuje wszystkie wagony
|
||||
Ready = true; //żeby uznać za odhamowany
|
||||
}
|
||||
auto const departblocked {
|
||||
AIControllFlag
|
||||
&& mvOccupied->Vel < EU07_AI_NOMOVEMENT
|
||||
&& VelDesired > 0.0
|
||||
&& ( false == Ready || fReady > 0.4 ) };
|
||||
if( false == departblocked ) {
|
||||
DepartBlockedStart = -1.0;
|
||||
}
|
||||
else if( DepartBlockedStart < 0.0 ) {
|
||||
DepartBlockedStart = ElapsedTime;
|
||||
}
|
||||
// second pass, for diesel engines verify the (live) engines are fully started
|
||||
// TODO: cache presence of diesel engines in the consist, to skip this test if there isn't any
|
||||
p = pVehicles[ end::front ]; // pojazd na czole składu
|
||||
@@ -6330,6 +6365,57 @@ TController::control_handles() {
|
||||
} } // enginetype
|
||||
}
|
||||
|
||||
// moves the light preset selector to the position matching the lights set directly by the AI,
|
||||
// otherwise the next SetLights() call (e.g. from CheckVehicles()) reverts them to the untouched selector position
|
||||
void
|
||||
TController::sync_lights_selector() {
|
||||
|
||||
if( mvOccupied->LightsPosNo <= 0 ) { return; }
|
||||
|
||||
auto const *headvehicle { pVehicles[ end::front ] };
|
||||
if( headvehicle == nullptr ) { return; }
|
||||
// same choice of the light table as in TDynamicObject::SetLights()
|
||||
auto const lightstable { ( mvOccupied->CabOccupied * pVehicle->DirectionGet() >= 0 ? end::front : end::rear ) };
|
||||
// same choice of the lit vehicle end as in TDynamicObject::RaLightsSet()
|
||||
auto const headend { ( headvehicle->iDirection > 0 ? end::front : end::rear ) };
|
||||
auto const position { handover::light_selector_position(
|
||||
*mvOccupied, lightstable, headvehicle->MoverParameters->iLights[ headend ], headvehicle->LightList( headend ) ) };
|
||||
if( position == mvOccupied->LightsPos ) { return; }
|
||||
|
||||
mvOccupied->LightsPos = position;
|
||||
// visual feedback
|
||||
auto *train { simulation::Trains.find( pVehicle->name() ) };
|
||||
if( train != nullptr ) {
|
||||
train->ggLightsButton.PutValue( static_cast<float>( position - 1 ) );
|
||||
}
|
||||
}
|
||||
|
||||
// re-applies the headlight dimmer state after the AI handed the vehicle over to the human driver,
|
||||
// moving the dimmer out of the off position if it'd hide the head lights set by the AI
|
||||
void
|
||||
TController::sync_lights_dimmer() {
|
||||
|
||||
if( mvOccupied->dimPositions.empty() ) { return; }
|
||||
|
||||
auto const *headvehicle { pVehicles[ end::front ] };
|
||||
auto const headend { ( headvehicle != nullptr && headvehicle->iDirection > 0 ? end::front : end::rear ) };
|
||||
auto const headlightson {
|
||||
headvehicle != nullptr
|
||||
&& ( headvehicle->MoverParameters->iLights[ headend ] & ( light::headlight_left | light::headlight_right | light::headlight_upper ) ) != 0 };
|
||||
|
||||
auto const position { handover::dimmer_position( *mvOccupied, headlightson ) };
|
||||
if( position != mvOccupied->modernDimmerPosition ) {
|
||||
mvOccupied->modernDimmerPosition = position;
|
||||
// visual feedback
|
||||
auto *train { simulation::Trains.find( pVehicle->name() ) };
|
||||
if( train != nullptr ) {
|
||||
train->ggModernLightDimSw.PutValue( static_cast<float>( position ) );
|
||||
}
|
||||
}
|
||||
if( position < 0 || position >= static_cast<int>( mvOccupied->dimPositions.size() ) ) { return; } // SetLightDimmings() doesn't check the range
|
||||
pVehicle->SetLightDimmings();
|
||||
}
|
||||
|
||||
// activate consist lamp codes
|
||||
void
|
||||
TController::control_lights() {
|
||||
@@ -8239,8 +8325,9 @@ void TController::control_main_pipe() {
|
||||
|| mvOccupied->BrakeHandle == TBrakeHandle::MHZ_K8P
|
||||
|| mvOccupied->BrakeHandle == TBrakeHandle::M394 ) {
|
||||
|
||||
if( (iDrivigFlags & moveOerlikons || true == IsCargoTrain) && BrakeCtrlPosition == gbh_RP && AbsAccS < 0.03 && AccDesired > -0.03 && VelDesired - mvOccupied->Vel > 2.0 && fReady > 0.35 &&
|
||||
mvOccupied->EqvtPipePress < 4.5 // don't charge with a risk of overcharging the main pipe
|
||||
auto const departblocked { is_departure_blocked( DepartBlockedFSDelay ) };
|
||||
if( (iDrivigFlags & moveOerlikons || true == IsCargoTrain || departblocked) && BrakeCtrlPosition == gbh_RP && AbsAccS < 0.03 && AccDesired > -0.03 && VelDesired - mvOccupied->Vel > 2.0 && fReady > 0.35 &&
|
||||
( mvOccupied->EqvtPipePress < 4.5 || departblocked ) // don't charge with a risk of overcharging the main pipe
|
||||
&& mvOccupied->Compressor >= 7.5 // don't charge without sufficient pressure in the tank
|
||||
&& BrakeChargingCooldown >= 0.0 // don't charge while cooldown is active
|
||||
&& (ActualProximityDist > 100.0 // don't charge if we're about to be braking soon
|
||||
@@ -8251,14 +8338,66 @@ void TController::control_main_pipe() {
|
||||
BrakeChargingCooldown = -1 * std::clamp(iVehicles * 3, 30, 90);
|
||||
}
|
||||
|
||||
update_brake_charging();
|
||||
|
||||
if( mvOccupied->Compressor < 5.0
|
||||
|| ( BrakeCtrlPosition < gbh_RP
|
||||
&& mvOccupied->EqvtPipePress > (fReady < 0.25 ? 5.1 : 5.2) ) ) {
|
||||
&& ( mvOccupied->EqvtPipePress > (fReady < 0.25 ? 5.1 : 5.2) || is_brake_charging_done() ) ) ) {
|
||||
cue_action( driver_hint::trainbrakerelease );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TController::update_brake_charging() {
|
||||
|
||||
if( std::abs( BrakeCtrlPosition - gbh_FS ) >= 0.5 ) {
|
||||
BrakeChargingStart = -1.0;
|
||||
BrakeChargingPipeOverchargeStart.clear();
|
||||
return;
|
||||
}
|
||||
if( BrakeChargingStart < 0.0 ) {
|
||||
BrakeChargingStart = ElapsedTime;
|
||||
}
|
||||
for( auto const *vehicle { pVehicles[ end::front ] }; vehicle != nullptr; vehicle = vehicle->Next() ) {
|
||||
auto const isovercharged {
|
||||
vehicle->MoverParameters != mvOccupied
|
||||
&& vehicle->MoverParameters->PipePress > FSOverchargePipePress };
|
||||
if( isovercharged ) {
|
||||
BrakeChargingPipeOverchargeStart.try_emplace( vehicle, ElapsedTime );
|
||||
}
|
||||
else {
|
||||
BrakeChargingPipeOverchargeStart.erase( vehicle );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool TController::is_departure_blocked( double const Delay ) const {
|
||||
|
||||
return DepartBlockedStart >= 0.0
|
||||
&& ElapsedTime - DepartBlockedStart > Delay;
|
||||
}
|
||||
|
||||
double TController::consist_max_crp() const {
|
||||
|
||||
auto result { 0.0 };
|
||||
for( auto const *vehicle { pVehicles[ end::front ] }; vehicle != nullptr; vehicle = vehicle->Next() ) {
|
||||
result = std::max( result, vehicle->MoverParameters->Hamulec->GetCRP() );
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
bool TController::is_brake_charging_done() const {
|
||||
|
||||
if( BrakeChargingStart < 0.0 ) {
|
||||
return false;
|
||||
}
|
||||
return ElapsedTime - BrakeChargingStart > FSMaxTime
|
||||
|| consist_max_crp() > mvOccupied->HighPipePress + FSOverchargeCRP
|
||||
|| std::ranges::any_of(
|
||||
BrakeChargingPipeOverchargeStart,
|
||||
[this]( auto const &Vehicle ) { return ElapsedTime - Vehicle.second > FSOverchargeTime; } );
|
||||
}
|
||||
|
||||
void
|
||||
TController::check_route_ahead( double const Range ) {
|
||||
|
||||
@@ -8339,7 +8478,7 @@ TController::check_route_behind( double const Range ) {
|
||||
}
|
||||
iDirectionOrder = -iDirection; // zmiana kierunku jazdy
|
||||
// zmiana kierunku bez psucia kolejnych komend
|
||||
OrderList[ OrderPos ] = TOrders( OrderCurrentGet() | Change_direction );
|
||||
OrderCurrentSet( TOrders( OrderCurrentGet() | Change_direction ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user