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feat(editor): presets of the track properties, applied on the selected tracks
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58
editor/editorTrackPresets.hpp
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58
editor/editorTrackPresets.hpp
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/*
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This Source Code Form is subject to the
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terms of the Mozilla Public License, v.
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2.0. If a copy of the MPL was not
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distributed with this file, You can
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obtain one at
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http://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include <string>
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#include <utility>
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#include <vector>
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// user-defined presets of the properties of tracks (rails, trackbed, sleepers...), taken from a track and put on others
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// with the choice of what they overwrite. stored next to the user's ini files, like the model sets
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struct editor_track_preset
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{
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int id{0}; // runtime identifier, stable while the editor runs (renames don't break references)
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std::string name;
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std::string from; // name of the track the values were taken from
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// the values of the properties as the track inspector reads and writes them, by their keys
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std::vector<std::pair<std::string, std::string>> values;
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// the groups of the properties the preset overwrites, by their keys; the other values of it are kept but left out
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std::vector<std::string> groups;
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};
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class editorTrackPresets
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{
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public:
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bool load();
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bool save() const;
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std::vector<editor_track_preset> const &presets() const
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{
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return m_presets;
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}
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editor_track_preset const *find(int Id) const;
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// all modifying methods save the presets right away
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// returns: id of the new preset
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int create(std::string const &Name, std::string const &From, std::vector<std::pair<std::string, std::string>> const &Values, std::vector<std::string> const &Groups);
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void remove(int Id);
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void rename(int Id, std::string const &Name);
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// the values taken again, from another track or the same one changed
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void update(int Id, std::string const &From, std::vector<std::pair<std::string, std::string>> const &Values);
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void set_groups(int Id, std::vector<std::string> const &Groups);
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// name not used by any other preset, built from specified base
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std::string unique_name(std::string const &Base, int IgnoreId = 0) const;
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private:
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editor_track_preset *find_(int Id);
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std::vector<editor_track_preset> m_presets;
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int m_nextid{1};
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};
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extern editorTrackPresets EditorTrackPresets;
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