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Improve the keymapper
The keymapper, available as one of the options in the starting menu when the EXE is run without a scenery specified, has undergone a few changes: - Key descriptions are now parsed the way Starter does and are displayed in the window. They are also no longer consumed when saving to a file. - Unbound keys are now also displayed as well. Not all of them though; some entries won't exist if they are not specified in the eu07_input-keyboard.ini file. - You can now unbind a key by pressing F10. The Parser has got a new boolean option: `skipComments`, true by default to leave current behavior unchanged. When set to false, comments will be parsed as ordinary tokens.
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@@ -31,7 +31,7 @@ class keyboard_input {
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public:
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// types
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using bindingsetup_sequence = std::map<user_command, int>;
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using bindingsetup_sequence = std::map<user_command, std::tuple<int, std::string>>;
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enum keymodifier : int {
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