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continued refactoring: lines, terrain models; render culling optimizations and fixes
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3
DynObj.h
3
DynObj.h
@@ -495,6 +495,9 @@ public:
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// legacy method, checks for presence and height of traction wire for specified vehicle
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void
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update_traction( TDynamicObject *Vehicle );
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// legacy method, sends list of vehicles over network
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void
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DynamicList( bool const Onlycontrolled = false ) const;
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};
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//---------------------------------------------------------------------------
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