16
0
mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-22 05:49:19 +02:00

continued refactoring: lines, terrain models; render culling optimizations and fixes

This commit is contained in:
tmj-fstate
2017-10-17 19:49:14 +02:00
parent 630b9ecf1b
commit 87348a2ab8
25 changed files with 1062 additions and 244 deletions

View File

@@ -11,7 +11,11 @@ http://mozilla.org/MPL/2.0/.
#include <string>
#ifdef EU07_USE_OLD_GROUNDCODE
class TGroundNode;
#else
class TDynamicObject;
#endif
namespace multiplayer {
@@ -40,7 +44,11 @@ void Navigate( std::string const &ClassName, UINT Msg, WPARAM wParam, LPARAM lPa
void WyslijEvent( const std::string &e, const std::string &d );
void WyslijString( const std::string &t, int n );
void WyslijWolny( const std::string &t );
#ifdef EU07_USE_OLD_GROUNDCODE
void WyslijNamiary( TGroundNode *t );
#else
void WyslijNamiary( TDynamicObject const *Vehicle );
#endif
void WyslijParam( int nr, int fl );
void WyslijUszkodzenia( const std::string &t, char fl );
void WyslijObsadzone(); // -> skladanie wielu pojazdow