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continued refactoring: lines, terrain models; render culling optimizations and fixes

This commit is contained in:
tmj-fstate
2017-10-17 19:49:14 +02:00
parent 630b9ecf1b
commit 87348a2ab8
25 changed files with 1062 additions and 244 deletions

View File

@@ -340,6 +340,8 @@ private:
Render_Alpha( TAnimModel *Instance );
void
Render_Alpha( TTraction *Traction );
void
Render_Alpha( scene::lines_node const &Lines );
#endif
bool
Render_Alpha( TDynamicObject *Dynamic );