mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-22 16:19:19 +02:00
EU7 scenery format and models streaming
This commit is contained in:
@@ -82,6 +82,9 @@ struct global_settings {
|
||||
int iConvertIndexRange{ 1000 }; // range of duplicate vertex scan
|
||||
bool file_binary_terrain{ true }; // enable binary terrain (de)serialization
|
||||
bool file_binary_terrain_state{true};
|
||||
int eu7_pack_stream_workers_percent{ 40 }; // EU7 PACK async loader thread pool size (% of CPU threads)
|
||||
bool eu7_auto_bake{ true }; // przy ladowaniu mapy: bake SCM→EU7 gdy brak lub nieaktualny .eu7
|
||||
int eu7_bake_threads{ 0 }; // watki bake (0 = auto = hardware_concurrency)
|
||||
// logs
|
||||
bool priorityLoadText3D{false}; // ladowanie T3D priorytetowo
|
||||
int iWriteLogEnabled{ 3 }; // maska bitowa: 1-zapis do pliku, 2-okienko, 4-nazwy torów
|
||||
|
||||
Reference in New Issue
Block a user