16
0
mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-22 05:49:19 +02:00

map improvements

This commit is contained in:
milek7
2019-02-18 17:46:31 +01:00
parent 52ff1ecb98
commit 89cf20a251
16 changed files with 240 additions and 180 deletions

14
scene.h
View File

@@ -63,7 +63,7 @@ struct scratch_data {
// TBD, TODO: replace with quadtree scheme?
class basic_cell {
friend opengl_renderer;
friend opengl_renderer;
public:
// constructors
@@ -150,7 +150,7 @@ public:
// sets center point of the cell
void
center( glm::dvec3 Center );
// generates renderable version of held non-instanced geometry in specified geometry bank
// generates renderable version of held non-instanced geometry in specified geometry bank
void
create_geometry( gfx::geometrybank_handle const &Bank );
void create_map_geometry(std::vector<gfx::basic_vertex> &Bank);
@@ -193,7 +193,7 @@ private:
} m_directories;
// animation of owned items (legacy code, clean up along with track refactoring)
bool m_geometrycreated { false };
unsigned int m_framestamp { 0 }; // id of last rendered gfx frame
unsigned int m_framestamp { 0 }; // id of last rendered gfx frame
TTrack *tTrackAnim = nullptr; // obiekty do przeliczenia animacji
command_relay m_relay;
};
@@ -201,7 +201,7 @@ private:
// basic scene partitioning structure, holds terrain geometry and collection of cells
class basic_section {
friend opengl_renderer;
friend opengl_renderer;
public:
// constructors
@@ -274,7 +274,7 @@ public:
// sets center point of the section
void
center( glm::dvec3 Center );
// generates renderable version of held non-instanced geometry
// generates renderable version of held non-instanced geometry
void
create_geometry();
void create_map_geometry(const gfx::geometrybank_handle handle);
@@ -303,7 +303,7 @@ private:
cell_array m_cells; // partitioning scheme
shapenode_sequence m_shapes; // large pieces of opaque geometry and (legacy) terrain
// TODO: implement dedicated, higher fidelity, fixed resolution terrain mesh item
// gfx renderer data
// gfx renderer data
gfx::geometrybank_handle m_geometrybank;
bool m_geometrycreated { false };
@@ -313,7 +313,7 @@ private:
// top-level of scene spatial structure, holds collection of sections
class basic_region {
friend opengl_renderer;
friend opengl_renderer;
public:
// constructors