Set up CI with Azure Pipelines

This commit is contained in:
Milek7
2019-02-25 16:34:40 +01:00
committed by milek7
parent 267c4472a3
commit 8a5ca4e05a
3 changed files with 76 additions and 1 deletions

69
azure-pipelines.yml Normal file
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@@ -0,0 +1,69 @@
jobs:
- job: ubuntu1604
pool:
vmImage: 'Ubuntu-16.04'
displayName: 'Ubuntu 16.04 x86-64'
steps:
- script: |
sudo add-apt-repository ppa:ubuntu-toolchain-r/test
sudo apt-get update -y
sudo apt-get install -y libgl-dev libglew-dev libglfw3-dev python2.7-dev libpng16-dev libglm-dev libopenal-dev libluajit-5.1-dev libserialport-dev libsndfile1-dev
sudo apt-get install -y gcc-8 g++-8
sudo update-alternatives --install /usr/bin/g++ g++ /usr/bin/g++-8 100
sudo update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-8 100
displayName: 'Install dependencies'
- script: |
mkdir build
cd build
cmake .. -DCMAKE_BUILD_TYPE=Release
cmake --build .
displayName: 'Build'
- task: PublishBuildArtifacts@1
inputs:
pathtoPublish: 'build/bin'
artifactName: binaries
displayName: 'Publish binaries'
- job: windows_x64
pool:
vmImage: 'vs2017-win2016'
displayName: 'Windows VS2017 x86-64'
steps:
- script: |
mkdir build
cd build
cmake .. -A x64
cmake --build . --config RelWithDebInfo
displayName: 'Build'
- task: PublishBuildArtifacts@1
inputs:
pathtoPublish: 'build/bin'
artifactName: binaries
displayName: 'Publish binaries'
- task: PublishBuildArtifacts@1
inputs:
pathtoPublish: 'build/pdb'
artifactName: symbols
displayName: 'Publish symbols'
- job: windows_x32
pool:
vmImage: 'vs2017-win2016'
displayName: 'Windows VS2017 x86'
steps:
- script: |
mkdir build
cd build
cmake .. -A Win32 -T v141_xp
cmake --build . --config RelWithDebInfo
displayName: 'Build'
- task: PublishBuildArtifacts@1
inputs:
pathtoPublish: 'build/bin'
artifactName: binaries
displayName: 'Publish binaries'
- task: PublishBuildArtifacts@1
inputs:
pathtoPublish: 'build/pdb'
artifactName: symbols
displayName: 'Publish symbols'

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@@ -87,6 +87,12 @@
#define GLFW_INCLUDE_GLU
#include <GLFW/glfw3.h>
#ifndef GLFW_TRUE
#define GLFW_FALSE 0
#define GLFW_TRUE 1
#define glfwGetKeyName(a, b) ("")
#endif
#define GLM_ENABLE_EXPERIMENTAL
#define GLM_FORCE_CTOR_INIT
#include <glm/glm.hpp>

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@@ -14,7 +14,7 @@ uart_input::uart_input()
if (sp_get_port_by_name(conf.port.c_str(), &port) != SP_OK)
throw std::runtime_error("uart: cannot find specified port");
if (sp_open(port, SP_MODE_READ_WRITE) != SP_OK)
if (sp_open(port, (sp_mode)(SP_MODE_READ | SP_MODE_WRITE)) != SP_OK)
throw std::runtime_error("uart: cannot open port");
sp_port_config *config;