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https://github.com/MaSzyna-EU07/maszyna.git
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gl::query class, use of occlusion queries in glare rendering
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36
gl/query.h
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36
gl/query.h
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#pragma once
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#include "object.h"
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namespace gl
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{
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class query : public object
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{
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public:
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enum targets
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{
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SAMPLES_PASSED = 0,
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ANY_SAMPLES_PASSED,
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ANY_SAMPLES_PASSED_CONSERVATIVE,
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PRIMITIVES_GENERATED,
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TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,
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TIME_ELAPSED
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};
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private:
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targets target;
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thread_local static query* active_queries[6];
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protected:
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GLenum glenum_target(targets target);
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public:
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query(targets target);
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~query();
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void begin();
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void end();
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std::optional<int64_t> result();
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};
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}
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