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refactor(sonar): make narrowing conversions explicit (cpp:S5276)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
jerrrrycho
2026-10-10 15:16:28 +02:00
parent 80464d0bc1
commit 8c23c1fe2b
53 changed files with 468 additions and 468 deletions

View File

@@ -38,7 +38,7 @@ opengl_camera::visible( TDynamicObject const *Dynamic ) const {
// sphere test is faster than AABB, so we'll use it here
// we're giving vehicles some extra padding, to allow for things like shared bogeys extending past the main body
return ( m_frustum.sphere_inside( Dynamic->GetPosition(), Dynamic->radius() * 1.25 ) > 0.0f );
return ( m_frustum.sphere_inside( Dynamic->GetPosition(), static_cast<float>(Dynamic->radius() * 1.25) ) > 0.0f );
}
// debug helper, draws shape of frustum in world space