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refactor(sonar): make narrowing conversions explicit (cpp:S5276)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -91,7 +91,7 @@ void python_screen_viewer::threadfunc()
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glActiveTexture(GL_TEXTURE0);
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if (Global.python_sharectx) {
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glBindTexture(GL_TEXTURE_2D, m_rt->shared_tex->get_id());
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glBindTexture(GL_TEXTURE_2D, static_cast<GLuint>(m_rt->shared_tex->get_id()));
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}
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else {
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GLuint tex;
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@@ -215,8 +215,8 @@ void python_screen_viewer::notify_cursor_pos(GLFWwindow *window, double x, doubl
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{
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for (auto &conf : m_windows) {
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if (conf->window == window) {
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conf->cursor_pos.x = x;
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conf->cursor_pos.y = y;
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conf->cursor_pos.x = static_cast<int>(x);
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conf->cursor_pos.y = static_cast<int>(y);
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return;
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}
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}
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