completed basic separation of visual renderer from simulation

This commit is contained in:
tmj-fstate
2017-07-21 01:27:20 +02:00
parent 215a5b6039
commit 8d5fde7371
15 changed files with 197 additions and 130 deletions

View File

@@ -96,7 +96,7 @@ void
ui_layer::set_background( std::string const &Filename ) {
if( false == Filename.empty() ) {
m_background = GfxRenderer.GetTextureId( Filename, szTexturePath );
m_background = GfxRenderer.Fetch_Texture( Filename );
}
else {
m_background = NULL;