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Merge branch 'tmj-dev' into lua
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@@ -25,17 +25,13 @@ void TCamera::Init(vector3 NPos, vector3 NAngle)
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{
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vUp = vector3(0, 1, 0);
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// pOffset= vector3(-0.8,0,0);
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CrossDist = 10;
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Velocity = vector3(0, 0, 0);
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Pitch = NAngle.x;
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Yaw = NAngle.y;
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Roll = NAngle.z;
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Pos = NPos;
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// Type= tp_Follow;
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Type = (Global::bFreeFly ? tp_Free : tp_Follow);
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// Type= tp_Free;
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};
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void TCamera::OnCursorMove(double x, double y)
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