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Merge branch 'tmj-dev' into lua
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1
World.h
1
World.h
@@ -141,7 +141,6 @@ private:
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bool m_init{ false }; // indicates whether initial update of the world was performed
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public:
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void ModifyTGA(std::string const &dir = "");
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void CreateE3D(std::string const &dir = "", bool dyn = false);
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void CabChange(TDynamicObject *old, TDynamicObject *now);
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// handles vehicle change flag
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